Hmmm - if we can have talents that emphasize a person's ability with a group of skills, can we have an anti-talent that shows he's less proficient with a set of skills? How about an Anti-art talent? The person couldn't draw or chisel or paint to save their lives? Worth an equal amount as a "dsiadvantage" (permanent and not permitted to be bought off with later experience points) as it would have been worth as an advantage. Each point of anti-talent increases time required to earn 1 character point (ie 220 hours for a level one anti-talent, 240 hours for a level two etc).
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