OK, thanks for all of the replies and the links. I think I have worked out a class schedule with a set of basic spells. I have also decided to adopt the wand as a casting aid, including the suggestion about casting at -5 without it. It adds color and flavor to the campaign and encourages folks to put a few extra points into their favorite spells. There were some interesting ideas for adventures, and I got some good ideas from reading the links. If anyone is interested, I can post what I have worked up for general perusal and critique.
Thanks for the help. Is this a great community, or what? --Mike _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
