This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. My site is down for rebuilding, but sooner or later the old stuff should reappear at omeyer.gmxhome.de Onno Meyer, 2007-07-08
This bird is probably a day late, but I wanted to try it out anyway. I don't think normal hovercraft are suitable for urban areas - either there are roads and you need no air cushion or there is rubble and an air cushion has problems. According to Vehicles, a GEV skirt is not strictly necessary to benefit from the ground effect, even if it is more effective. So I went ahead and wrote a skirtless GEV with just enough power to truly fly on afterburner ... GEV-APC (jump-capable) v1.0 (TL8) Copyright 2007 by Onno Meyer It would be difficult to lift an armored vehicle on vectored thrust alone, so this APC uses the ground effect a few feet from the surface to cruise along. Afterburners on the turbofans allow the APC to jump over obstacles. The APC carries a pilot, a gunner and ten troops. It is armed with a 25mm autocannon in a remotely operated, overhead turret and two 250-lb. hardpoints for gun packs, rockets or missiles. The strong IR signature leaves the GEV-APC vulnerable to AA systems, but it could be used in a cyberpunk world to intimidate the rabble. The turbofans burn 300 gallons of jet fuel per hour in GEV mode and 1,200 gallons per hour in VTOL mode. A load of fuel and ammunition is $9,000 (excluding hardpoint loads). Subassemblies: Body +4, full-rotation Turret +1. Powertrain: Four 5,000-lb. vectored turbofans with afterburners; 12,000-kWs advanced batteries. Fuel: 1,200 gallons jet fuel (fire 10). Occ: 2 RCS, 10 RS. Cargo: 50 cf. Armor F RL B T U Body: 4/100 4/100 4/100 4/100 4/100 Turret: 4/100 4/100 4/100 4/100 Weaponry 25mm Autocannon [Tur:F] (900 rounds) +2. Equipment Body: Two long range radios with scramblers; laser chemscanner; navigation instruments; two IFF; inertial navigation system; military GPS; terrain-following radar; two HUDWACs with pupil scanners; 50 aircraft decoy dischargers; two C2 small, hardened computers with two terminals; compact fire suppression system; refueling probe; 12-man NBC kit; 12 crashwebs. Turret: Universal mount for autocannon; two medium laser communicators; 20x LLTV; 10-mile LPI AESA; 10-mile thermograph; advanced radar/laser detector; 5 decoy dischargers. External: Basic sound baffling; basic stealth; two 250-lb. hardpoints. Statistics Size: 24'x12'x8' Payload: 6 tons Lwt.: 16 tons Volume: 1,000 cf Maint.: 4 man-hrs. Price: $817,380 HT: 11. HPs: 900 Body, 60 Turret GEV Mode (no afterburner) hSpeed: 215 hAccel: 3 hDecel: 8 hMR: 2 hSR: 5 Ground effect ceiling 2'. VTOL Mode (with afterburner) aSpeed: 110 aAccel: 1 aDecel: 8 aMR: 2 aSR: 5 Design Notes Body is 985 cf. Turret is 15 cf. Underbelly skids. Structure is medium and standard. Armor is expensive composite. Sealed. Self-sealing tanks. Computerized controls with duplicate maneuver controls. 45 cf of empty space. Empty weight is 20,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 25mm Autocannon 70 1.4 $11,000 - 0.33 0.0033 $6 8 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 25mm Autocannon HEDP ver. exp. 5d(5)[2d] 20 13 940 4,600 16* The vehicle uses the design rules from GURPS Vehicles [2nd edition, 3rd printing, Dec 2004 errata], VXi, VXii (including the armor volume rule) and the text format from Vehicles Lite. Next Week: Why do I even plan? There is a new suggestion every week. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
