This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. My site is down for rebuilding, but sooner or later the old stuff should reappear at omeyer.gmxhome.de Onno Meyer, 2007-07-23
Anachronistic SAM TELAR v1.0 (TL6) Copyright 2007 by Onno Meyer In some alternate history stories, one side finds efficient uses for historical technologies. In other novels, genuine time travelers bring modern concepts with them. This SAM transporter, erector, launcher and radar vehicle carries three radio-guided anti-air missiles. 1940s-era technology does not allow homing missiles, so the radar is used to provide targeting information for command-guided missiles with a radar proximity fuse to increase the hit probability. The driver and commander sit in front of the tracked vehicle and the gunner and radar operator sit in a compartment below the missile rack. Once the TELAR is used in combat, an arms race between the guidance radios and radars and electronic countermeasures is likely to follow. A commando or espionage game might focus on recovering the new radio frequencies just before a thousand bomber raid. At routine travel speed, the engine burns 6.4 gallons of diesel per hour and the APU uses 0.4 gallons per hour. A tank of fuel is $48 and three missiles are $138,000 ... more than the TELAR itself. Subassemblies: Body +4, two Tracks +3, Open Mount +3. Powertrain: 160-kW tracked drivetrain; 160-kW diesel engine; 10-kW diesel engine; 10,000-kWs lead-acid batteries. Fuel: 200 gallons diesel (fire 9). Occ: 4 RCS. Cargo: 50 cf. Armor F RL B T U Body: 3/12 3/12 3/12 3/12 3/12 Tracks: 4/30 4/30 4/30 4/30 4/30 Weaponry 250mm SRBM Launcher [OM:F] (3 missiles) +2. Equipment Body: Two medium range radios; IFF; fire extinguisher system; 4-man environmental controls. Open Mount: Universal mount for SAM Launcher; two long-range radios; 30-mile air search radar; advanced radar detector; 8 chaff and 4 smoke dischargers. External: Pin; hitch. Statistics Size: 24'x8'x10' Payload: 3 tons Lwt.: 18 tons Volume: 1,040 cf Maint.: 59 hrs. Price: $114,385 HT: 12. HPs: 1,200 Body, 450 each Track, 500 Open Mount gSpeed: 30 gAccel: 2 gDecel: 20 gMR: 0.25 gSR: 6 Ground Pressure Very Low. 4/5 Off-Road Speed. Design Notes Body is 500 cf. Tracks are 300 cf. Open Mount is 240 cf. Structure is heavy and standard. Armor is standard metal. Self-sealing tanks. Mechanical controls. 118.95 cf of empty space. Empty weight is 30,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 250mm SAM Launcher 3,600 72 $19,000 - 1,000 20 $46,000 6 Weapon Guid Malf. Type Damage SS Spd End Min Max RoF 250mm SAM Launcher RCG 15 exp. 6d*366[12d] 30 1,200 30 200 36k 3:9 The vehicle uses the design rules from GURPS Vehicles [2nd edition, 3rd printing, Dec 2004 errata], VXi, VXii (including the armor volume rule) and the text format from Vehicles Lite. Next Week: An evil little SRBM vehicle. Well, not so little. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
