On 12/09/2007, Anthony Jackson <[EMAIL PROTECTED]> wrote: > DataPacRat wrote:
> > The setting is no-superscience near-future TL8 SF, but I can still > > pick which Technology Path I want to use to modify that TL8. How far > > along, say, the cyberpunk would I have to go to make its tiny robot > > brain (default Complexity 1) smart enough to distinguish 'person' from > > 'tree'? > > With this thing's sensors? It can probably tell human (warm) from tree > (not warm) but won't do too well about knowing the difference between a > human and some other warm object, and it will do a lousy job at knowing > the difference between 'soldier' and 'bystander'. I'd want a complexity > of at least 4. The source material mentions that the Pigeons are developed for a war in which the [bad guys] do not follow any rules of war, and men, women, and children are willing to attack the [good guys] until dead. There's no way for the /humans/ to know the difference between 'soldier' and 'bystander', either, which is part of the whole problem. > Of course, once you have computers on that scale, you don't really need > human soldiers at all, and resisting a 24d explosion is pretty easy for > anything with sealed armor. The setting /does/ have the [good guys] introduce another new weapon system - VR-remote-control human-shaped "Puppets", basically battlesuits with the pilot safely off somewhere else, and which are next on my list to try writing up... :) Thank you for your time, -- DataPacRat VA3BOS "You shall not accept any information, unless you verify it for yourself. I have given you the hearing, the eyesight, and the brain, and you are responsible for using them." -- Qur'an 17:36, Khalifa translation. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
