This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. My site is down for rebuilding, but sooner or later the old stuff should reappear at omeyer.gmxhome.de Onno Meyer, 2007-10-01
Comet-class 600-ton Liner v1.0 (GURPS Traveller TL10) Copyright 2007 by Onno Meyer Comets operate in the thinly settled subsectors of the Imperium, where orbital highports are uncommon and where ships might have to refuel from a lake or a gas giant. The Comet has a sleek hull with two decks. The bridge, cargo bay, crew section and engine rooms are placed on the lower deck, within easy reach of the starport tarmac. The passenger staterooms and a combined bar and lounge are located on the upper deck, with panorama viewports to observe alien skies. Usually her six turrets are empty, but in times of trouble the Liner can be armed for self-defense. A typical Comet has a captain, navigator, commo/sensor operator, two engineers and ten cooks, stewards and entertainers. Subassemblies: VGSL Hull +9, 6xTurret +5. Powertrain: Engineering, 18 Jump Drive, 50 Maneuver. Fuel: 120 Jump Fuel Tank. Occ: 40 Staterooms, 4 Low Berths. Cargo: 100 dtons Armor F RL B T U All: 4/100 4/100 4/100 4/100 4/100 Equipment Hull: Utility; Fuel Processor; Basic Bridge; Gymnasium; Bar; Sickbay; 10 Escape Capsules. Statistics Size: 240'x60'x30' Payload: 500 stons Lwt.: 1,263 stons Volume: 600 dtons Maint.: 47 mh/day Price: MCr97.9 HT: 12. HPs: 45,000 [Hull] 1,200 [each Turret] sAccel: 1.6 Gs/2.6 Gs empty Jump: 2 aSpeed: 2,075 mph Next Week: A piratical variant. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
