This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. My site is down for rebuilding, but sooner or later the old stuff should reappear at omeyer.gmxhome.de Onno Meyer, 2007-12-9
Hybrid Recon Spacefighter v1.0 (TL8/12) Copyright 2007 by Onno Meyer Many science fiction backgrounds mix near future technology with a few breakthroughs to allow interstellar travel. The craft described here has a contragrav unit, a STL engine, and a FTL engine, all violating physics as we know it, and an optimistic power storage cell. The Recon Spacefighter carries a pilot, a co-pilot, two observers, and specialized sensors for orbital surveys. It is armed with a 25mm gatling cannon for air and space combat. The fighter mounts a rechargeable power cell storing 15 MWh. The power is consumed at a rate of 1 MW in n-space, 0.48 MW in hyperspace and 4.8 MWh for each hyperspace entry. In a game, the Recon Spacefighter justifies a mix of ground and space adventures for a small group of heroes. In theory, there are two flight crew and two dismount crew, but in practice both teams do both jobs. A full load of ammunition is $14,400. Subassemblies: Body +4. Powertrain: TL12 18,000-lb. vectored reactionless thruster; TL12 48-ton hyperdrive; TL12 24,000-lb. contragrav generator; 54,000,000-kWs rechargeable power cell. Occ: 2 RCS, 2 RS. Armor F RL B T U Body: 4/100 4/100 4/100 4/100 4/100 Weaponry 25mm Gatling [Bod:F] (1,200 rounds) +2. Equipment: Body: Full stabilization for 25mm Gatling; very long range radio with scrambler; long range radio with scrambler; long range, tight-beam radio with scrambler; long range laser communicator; 100-mile multimode radar, LPI; 250-mile thermograph; 200x astronomical LLTV; low-res planetary survey array; flight data recorder; low-light digital recon camera; chemical sensor array; 1,000-yd. laser chemscanner; precision navigation instruments; two IFF; two inertial navigation systems; terrain-following radar; two HUDWACs with pupil scanners; 5-mile laser rangefinder; laser spot tracker; two advanced radar/laser detectors; deceptive jammer, rating 8; 24 aircraft decoy dischargers, flares; 24 aircraft decoy dischargers, chaff; two C4 genius, hardened minicomputers; two terminals; compact fire suppression system; 4 man-days limited life system. External: Radical IR cloaking; modest sound baffling; radical stealth; basic chameleon; radiation shielding. Statistics Size: 24'x8'x6' Payload: 1 ton Lwt.: 10 tons Volume: 500 cf Maint.: 6 man-hours Price: $21,346,880 HT: 12. HPs: 600 Body aSpeed: 1,300 aAccel: 18 aDecel: 10 aMR: 2.5 aSR: 3 sAccel: 0.9 sMR: 0.9 Hyperspeed: 0.96 parsecs per day Design Notes Finely made. Body is 500 cf, with very good streamlining, underbelly skids, and a lifting body. Structure is medium and advanced. Armor is advanced composite. Sealed. Computerized controls with dual maneuver controls. There are 5.29 cf of empty space. 1,200 rounds of 25mm APDU are stowed in the body. Empty weight is 18,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 25mm Gatling 210 4.2 $15,000 8 1 0.0067 $12(1) 8 Ammo type: (1) APDU. Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 25mm Gatling APDU ver. cr. 6d*5(3) 20 14 1,400 5,900 80 The vehicle uses the design rules from Vehicles [2nd edition, 3rd printing, Dec 2004 errata], VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. All components except for those listed as TL12 are TL8. Next Week: A little naval warbot for Hal. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
