I am a fan of Tales of the Questor. This is about a race of magic using 
anthropomorphic raccoons. They live in a high mana nation in a low mana world. 
They (almost) all have Magery 0, some have Magery 1. (they can also live to 
about 300 and are only two or three feet tall, but things like that are besides 
the point). The world is TL 3, their homeland is about TL 4-5. 
They do almost everything they can using magic. They use magic like a middle 
class American uses electronics. They even have two extra senses using mana 
(which they call "lux") which correspond to sight and lidar, or hearing and 
echolocation.
A few are "mageblind", without magery. They are so handicapped that they wear a 
special collar, like a blind man's white cane. Others are "blackbanders", able 
to use magic but not as well as a Magery 0 mage (at 14 they are tested for 
magical aptitude and given colored ribbons for ability, specialization, etc.). 
They can use magic but are cut off from the many professions relying on good 
ability in magic.
Humans have mages with Magery 4, 5 or even 6, but only a few out of a million 
have magery...maybe a thousandth of a percent. 
The "racconnans" have perfected magic to a high science and are able to combine 
large numbers of their people together to create effects that are vast in 
power. human mages have no science of magic and have to teach themselves by 
experimentation.
Now, what point value should "mageblind" or "blackbander" be worth? 1 or 5 
points seems so...inadequate.
Tom Mazanec
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