> How about the Starship Trooper battlesuit, including entry module(the > suit from the book where the guy is firing off nukes at targets 'just > over the horizon' while at the apex of his multi-kilometer 'hops' all > being launched from a cannon on a passing star-ship that actually > shoots the entry vehicles at the planet)
Tricky. Heinlein glibly claimed that MI were the answer to all tasks short of carpet-bombing, and as the writer of a novel he didn't have to put that to the test. There have been long and heated debates on this list ... I could write a suit (and a drop capsule and starship) with the right look-and-feel, but I couldn't make them superior to tanks on ALL terrain. Notably, open steppe country like that final (IIRC) action in the book should be tank country unless you twist the rules BattleTech- style to favor suits. On the other hand, I don't think we talked much about the effects of the starship/suit combination. Heinlein did not show us much precision bombing, but perhaps heavy armor is taken out by the space force. I don't think I've done a heavy TL10 suit since Vehicles Expansion 2 with the armor volume rules came out, so that would be a starting point. From there do the drop capsule as a vehicle or perhaps as an Exo-Husk. Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
