information from gurps blue planet book 
http://www.sjgames.com/gurps/books/blueplanet/



----- Original Message ----
From: Onno Meyer <[email protected]>
To: The GURPSnet mailing list <[email protected]>
Sent: Thursday, 1 January, 2009 3:39:37 AM
Subject: Re: [gurps] Re: Internet on blue planet and like worlds

>Tom replied to me:
>> the colony based on an agreement get a (1) server/relay
>> the server/relay has a satellite transceiver
>> 50 to 100 miles wireless mesh network transceiver (colony to colony)
>> 25 to 50 miles wireless mesh network transceiver ( to / from users)

>When you say colony, do you mean the worldwide program, each 
>individual town or something in between?
the towns on the cluster islands
depending on the cluster there is 5 to 15+ towns

>* Towns may be more than 100 miles apart, especially on a 
>  waterworld.
I didn't look at the maps before replying
500km/310miles would be better
there are few towns that outside of that,
but they may not want internet access

>* On the other hand, the radio rules in GURPS Vehicles don't 
>  worry too much about horizons. You simply get a nominal 
>  range, that is it. 
i am awaiting my gurps vehicle book

>* Satcom transceivers are not all that expensive. Certainly less 
>  expensive than maintaining a relay station in the wilderness.

>* One satcom per planet is pointless. Space infrastructure only
>  makes sense if many ground stations share a few sats.
under the HCC (the High Commission for Communication) directive a network of 
communication satellite are in place 
 
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