information from gurps blue planet book http://www.sjgames.com/gurps/books/blueplanet/
----- Original Message ---- From: Onno Meyer <[email protected]> To: The GURPSnet mailing list <[email protected]> Sent: Thursday, 1 January, 2009 3:39:37 AM Subject: Re: [gurps] Re: Internet on blue planet and like worlds >Tom replied to me: >> the colony based on an agreement get a (1) server/relay >> the server/relay has a satellite transceiver >> 50 to 100 miles wireless mesh network transceiver (colony to colony) >> 25 to 50 miles wireless mesh network transceiver ( to / from users) >When you say colony, do you mean the worldwide program, each >individual town or something in between? the towns on the cluster islands depending on the cluster there is 5 to 15+ towns >* Towns may be more than 100 miles apart, especially on a > waterworld. I didn't look at the maps before replying 500km/310miles would be better there are few towns that outside of that, but they may not want internet access >* On the other hand, the radio rules in GURPS Vehicles don't > worry too much about horizons. You simply get a nominal > range, that is it. i am awaiting my gurps vehicle book >* Satcom transceivers are not all that expensive. Certainly less > expensive than maintaining a relay station in the wilderness. >* One satcom per planet is pointless. Space infrastructure only > makes sense if many ground stations share a few sats. under the HCC (the High Commission for Communication) directive a network of communication satellite are in place _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l Stay connected to the people that matter most with a smarter inbox. Take a look http://au.docs.yahoo.com/mail/smarterinbox _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
