Here come five example vehicles, actual VE designs rather than GT
Starships. Significant changes:
* The description is now a list of <p> paragraphs. Could be any
html in there as long as the renderer understands it.
* <week> went into a <custom> node, where programs can add or
ignore whatever they like.
* <rulebooks> is a list of all required books for the design, as
opposed to <background> which describes a setting.
* Attribute presentationformat for the main <vehicle> node. That
way it becomes clear at an early stage that the writeup isn't
a next-generation GVB. An attribute like editableformat="GVB"
would mean that an editable design follows.
* With that, the content of <presentation> is display-friendly.
<vehicles>
<!-- Ground Vehicle Example -->
<vehicle id="B785426B-3D7B-4502-A9F7-C07A0D155E27" presentationformat="Lite">
<metadata>
<title>Standard-class 1-ton Range Truck</title>
<version>1.0</version>
<date>2008-07-14</date>
<copyright>2008</copyright>
<writer>Onno Meyer</writer>
<tech>5</tech>
<rulebooks>
<rulebook>Vehicles second edition</rulebook>
<rulebook>Vehicles Lite</rulebook>
<rulebook>Vehicles Expansion 1</rulebook>
<rulebook>Vehicles Expansion 2</rulebook>
</rulebooks>
<background>GURPS Traveller</background>
<category>ground</category>
<keywords>
<keyword>manned</keyword>
<keyword>ground</keyword>
</keywords>
<custom>
<week>716</week>
</custom>
</metadata>
<description>
<p>
During the Long Night, the planet Sonthert lost most technology. Only a
few motor vehicles are produced each year, and what is called a Range Truck is
in fact a luxury touring car, not an off-road pickup truck.
</p>
<p>
The Standard has an open body with two seats in front and two benches
in the rear, facing each other and with enough space for a map table or
standing dignitaries on a parade. A large and crude six-cylinder petrol engine
is hidden behind fine wood paneling and leather upholstery. The Standard Range
Truck can carry a fair amount of luggage and even tow a trailer for long
inspection tours.
</p>
<p>
At travel speed, the engine burns 7.5 gallons of gasoline per hour. A
full load of fuel is $15.
</p>
</description>
<presentation>
<subassemblies>Body +4, six Heavy Wheels +1</subassemblies>
<powertrain>125-kW wheeled drivetrain; 125-kW gasoline engine; 4,000-kWs
lead-acid battery</powertrain>
<fuel>50 gallons gasoline (fire on 12)</fuel>
<occupancy>1 XRCS, 5 XRS</occupancy>
<cargo>25 cf</cargo>
<armors>
<armor subassembly="Body" F="3/5" RL="3/5" B="3/5" T="3/5"
U="3/5"></armor>
<armor subassembly="Wheels" F="3/5" RL="3/5" B="3/5" T="3/5"
U="3/5"></armor>
</armors>
<equipments>
<equipment subassembly="Body">Luxury interior</equipment>
<equipment subassembly="External">Convertible ragtop; hitch</equipment>
</equipments>
<statistics>
<size>18'×8'×6'</size>
<payload>1 ton</payload>
<lwt>5 tons</lwt>
<volume>500 cf</volume>
<maint>92 hours</maint>
<price>$47,450</price>
</statistics>
<hthp>
<ht>8</ht>
<hps>
<hp subassembly="Body">300</hp>
<hp subassembly="each Wheel">38</hp>
</hps>
</hthp>
<performances>
<gperformance>
<speed>60</speed>
<accel>4</accel>
<decel>10</decel>
<mr>0.75</mr>
<sr>4</sr>
<groundpressure>High</groundpressure>
<offroad>1/6</offroad>
</gperformance>
</performances>
<notes>
<p>
Body is 400 cf. Wheels are 100 cf (increased volume). Structure is
light and expensive. Armor is expensive metal. Mechanical controls. 113.7 cf of
empty space. Empty weight is 8,000 lbs.
</p>
<p>
The vehicle uses the design rules from Vehicles [second edition,
third printing, Dec 2004 errata], Vehicles Lite, VXi and VXii (armor volume)
with the text format from Vehicles Lite. The Traveller background affects the
design decisions, not the technology.
</p>
</notes>
</presentation>
</vehicle>
<!-- Water Vehicle Example -->
<vehicle id="DC6BF508-7125-46A3-9F50-9D6643EC822D" presentationformat="Lite">
<metadata>
<title>Garal N.Th. Alpha-7 Speedboat</title>
<version>1.0</version>
<date>2007-02-26</date>
<copyright>2007</copyright>
<writer>Onno Meyer</writer>
<tech>7</tech>
<rulebooks>
<rulebook>Vehicles second edition</rulebook>
<rulebook>Vehicles Lite</rulebook>
<rulebook>Vehicles Expansion 2</rulebook>
</rulebooks>
<background>GURPS Traveller</background>
<category>water</category>
<keywords>
<keyword>manned</keyword>
<keyword>water</keyword>
</keywords>
<custom>
<week>644</week>
</custom>
</metadata>
<description>
<p>
The Alpha-7 Speedboat has been designed for frontier worlds. Hydrogen
for the fuel cell is available at most starports, and the solar-powered
electrolysis system refills the tanks slowly if the boat is moored. The
speedboat has an open cockpit with four seats, an enclosed hold for 0.6
displacement tons of cargo and two bunks in the bow.
</p>
<p>
The fuel cell burns 37.5 gallons of hydrogen per hour at top speed. A
full load of fuel and provisions is $300.
</p>
</description>
<presentation>
<subassemblies>Body +5</subassemblies>
<powertrain>250-kW ducted propeller; 250-kW fuel cell; 800-kWs advanced
battery</powertrain>
<fuel>1,500 gallons hydrogen (fire 14)</fuel>
<occupancy>2 XNCS, 2 XNS, 2 bunks</occupancy>
<cargo>300 cf</cargo>
<armors>
<armor subassembly="Body" F="3/5" RL="3/5" B="3/5" T="3/5"
U="3/5"></armor>
</armors>
<equipments>
<equipment subassembly="Body">Long-range radio; 1-mile sonar, no
targeting; set of navigation instruments; global positioning system; compact
fire suppression system; fuel electrolysis system (0.79 gallons H per hour);
2-man environmental controls; 25 man-days of provisions; 5 life
jackets</equipment>
<equipment subassembly="External">350 sf solar cells</equipment>
</equipments>
<statistics>
<size>45'×9'×6'</size>
<payload>4 tons</payload>
<lwt>8 tons</lwt>
<volume>1,500 cf</volume>
<maint>56 hours</maint>
<price>$125,840</price>
</statistics>
<hthp>
<ht>9</ht>
<hps>
<hp subassembly="Body">300</hp>
</hps>
</hthp>
<performances>
<wperformance>
<speed>40</speed>
<accel>6</accel>
<decel>2(5)</decel>
<mr>0.1</mr>
<sr>5</sr>
<draft>1.8'</draft>
<flotation>42.75 tons</flotation>
</wperformance>
</performances>
<notes>
<p>
Body is 1,500 cf with mediocre lines. Structure is extra-light and
standard. Armor is standard composite. Waterproofed. Fuel tanks are light.
Mechanical controls. 342.52 cf of empty space. Empty weight is 8,000 lbs.
</p>
<p>
The vehicle uses the design rules from GURPS Vehicles [2nd edition,
3rd printing, Dec 2004 errata], VXii (the armor volume rule) and the text
format from Vehicles Lite. The Traveller background affects the design
decisions, not the technology.
</p>
</notes>
</presentation>
</vehicle>
<!-- Underwater Vehicle Example, armed: missile/beam -->
<vehicle id="50A342FF-C59A-4D96-84AA-5108A76A56AB" presentationformat="Lite">
<metadata>
<title>Planetary Defense Submarine</title>
<version>1.0</version>
<date>2008-11-10</date>
<copyright>2008</copyright>
<writer>Onno Meyer</writer>
<tech>9</tech>
<rulebooks>
<rulebook>Vehicles second edition</rulebook>
<rulebook>Vehicles Lite</rulebook>
<rulebook>Vehicles Expansion 1</rulebook>
<rulebook>Vehicles Expansion 2</rulebook>
</rulebooks>
<category>underwater</category>
<keywords>
<keyword>manned</keyword>
<keyword>water</keyword>
<keyword>underwater</keyword>
</keywords>
<custom>
<week>733</week>
</custom>
</metadata>
<description>
<p>
The Planetary Defense Submarine uses the oceans of earthlike worlds to
hide from enemy starships. The Submarine cruises up to 2,000 m below the waves,
waiting for the order to launch swarms of missiles from periscope depth or to
fire laser beams from the surface. The highly automated sub requires only ten
crew, mostly for routine maintenance, and it can stay on patrol for many months.
</p>
<p>
A full load of ammunition and provisions is $39,168,000.
</p>
<p>
The submarine might fit into Traveller games where contragrav is less
effective (or more expensive) than described by GURPS Traveller.
</p>
</description>
<presentation>
<subassemblies>Body +8, full-rotation Turret +6</subassemblies>
<powertrain>Two 23,000-kW hydrojets; 50,000-kW fusion reactor; 1,600
270,000-kWs rechargeable power cells</powertrain>
<occupancy>10 bridge RCS, 10 bunks</occupancy>
<cargo>450 cf</cargo>
<armors>
<armor subassembly="Body" F="4/1,440" RL="4/1,440" B="4/1,440"
T="4/1,440" U="4/1,440"></armor>
<armor subassembly="Turret" F="4/1,440" RL="4/1,440" B="4/1,440"
T="4/1,440"></armor>
</armors>
<weapons>
<weapon amountText="Six" name="300mm Missile Launchers"
locationText="Bod:T" shotsText="75 missiles each"></weapon>
<weapon amountText="Two" name="500mm Torpedo Launchers"
locationText="Bod:F" shotsText="12 torpedoes each"></weapon>
<weapon name="640-MJ Laser" locationText="Tur:T" shotsText="300 shots"
accuracyText="+2"></weapon>
</weapons>
<equipments>
<equipment subassembly="Body">Two extreme-range radios with scramblers;
four very long range laser communicators; two medium sonar communicators with
scramblers; two 25-mile active sonars; 70-mile passive sonar; 150-mile towed
sonar; 10,000-mile radscanner; four sets of precision navigation instruments;
four IFF; two sonar IFF; four inertial navigation systems; deceptive jammer,
level 10; deceptive sonar jammer, level 10; three C7, hardened macroframes; ten
terminals; two full fire suppression systems; complete workshop; automed;
four-man airlock; two 10-man full life systems; 3,000 man-days of
provisions.</equipment>
<equipment subassembly="Turret">Full stabilization and universal mount
for 640-MJ Laser; 30' periscope with 100-mile AESA, LPI, and 100-mile
thermograph; 10,000-mile AESA, LPI; 20,000-mile thermograph</equipment>
<equipment subassembly="External">Radical emission cloaking; radical
sound baffling; radical stealth; instant chameleon surface; radiation
shielding</equipment>
</equipments>
<statistics>
<size>80'×25'×45'</size>
<payload>100 tons</payload>
<lwt>1,100 tons</lwt>
<volume>40,000 cf</volume>
<maint>67 man-hours</maint>
<price>$193,245,100</price>
</statistics>
<hthp>
<ht>9</ht>
<hps>
<hp subassembly="Body">48,000</hp>
<hp subassembly="Turret">12,000</hp>
</hps>
</hthp>
<performances>
<uperformance>
<speed>60</speed>
<accel>10</accel>
<decel>1.3(5)</decel>
<mr>0.25</mr>
<sr>5</sr>
<draft>45'</draft>
<crushdepth>4,350 yards</crushdepth>
</uperformance>
</performances>
<notes>
<p>
Body is 36,000 cf, with total compartmentalization and advanced
submarine lines. Turret is 4,000 cf, with total compartmentalization. Structure
is extra-heavy, advanced, submersible. Armor is advanced metal. Computerized
controls with duplicate maneuver controls and duplicate diving controls. 272.25
cf of empty space in the body. Empty weight is 2,000,000 lbs.
</p>
<weaponStats>
<weaponStat type="missile">
<mount>
<name>300mm Launcher</name>
<weight>1,200</weight>
<volume>24</volume>
<cost>$35,000</cost>
<power>-</power>
<wps>300</wps>
<vps>6</vps>
<cps>$79,000</cps>
<tl>9</tl>
</mount>
<stat>
<guid>BPRH</guid>
<malf>crit.</malf>
<type>exp.</type>
<damage>6d×75(10)</damage>
<ss>25</ss>
<speed>2,100</speed>
<max>63,000</max>
<end>20</end>
<rof>1</rof>
<skill>21</skill>
</stat>
</weaponStat>
<weaponStat type="missile">
<mount>
<name>500mm Launcher</name>
<weight>8,000</weight>
<volume>160</volume>
<cost>$205,000</cost>
<power>-</power>
<wps>2,000</wps>
<vps>40</vps>
<cps>$150,000</cps>
<tl>9</tl>
</mount>
<stat>
<guid>WG/ASH</guid>
<malf>crit.</malf>
<type>exp.</type>
<damage>6d×156(10)</damage>
<ss>30</ss>
<speed>90</speed>
<max>29,000</max>
<end>322</end>
<rof>1</rof>
<skill>OG/21</skill>
</stat>
</weaponStat>
<weaponStat type="beam">
<mount>
<name>640-MJ Laser</name>
<weight>80,000</weight>
<volume>1,600</volume>
<cost>$21,000,000</cost>
<power>5,760,000</power>
<wps>-</wps>
<vps>-</vps>
<cps>-</cps>
<tl>9</tl>
</mount>
<stat>
<ammo>-</ammo>
<malf>ver.</malf>
<type>imp.</type>
<damage>6d×67</damage>
<ss>30</ss>
<acc>35</acc>
<halfd>1,280,000</halfd>
<max>3,840,000</max>
<rof>4*</rof>
</stat>
</weaponStat>
</weaponStats>
<p>
The vehicle uses the design rules from Vehicles [second edition,
third printing, Dec 2004 errata], VXi and VXii (the armor volume rule) with the
text format from Vehicles Lite. The design decisions assume that the ladar
detection rules from TS:Under Pressure are used.
</p>
</notes>
</presentation>
</vehicle>
<!-- Air Vehicle Example, armed: cannon; two performance modes -->
<vehicle id="06F64904-9581-414B-A823-7AEC152228C2" presentationformat="Lite">
<metadata>
<title>Anachronistic Tactical Bomber</title>
<version>1.0</version>
<date>2007-08-13</date>
<copyright>2007</copyright>
<writer>Onno Meyer</writer>
<tech>6</tech>
<rulebooks>
<rulebook>Vehicles second edition</rulebook>
<rulebook>Vehicles Lite</rulebook>
<rulebook>Vehicles Expansion 2</rulebook>
</rulebooks>
<category>air</category>
<keywords>
<keyword>manned</keyword>
<keyword>air</keyword>
</keywords>
<custom>
<week>668</week>
</custom>
</metadata>
<description>
<p>
In some alternate history stories, one side finds efficient uses for
historical technologies. In other novels, genuine time travelers bring modern
concepts with them. This bomber combines early jet engines with a streamlined
airframe to outrun any prop interceptor or historical jet fighter.
</p>
<p>
The tactical bomber carries up to 12,000 lbs. of external stores and
two 25mm autocannon. It has a combat radius of 300 miles at 740 mph or 600
miles at 450 mph and a ferry range of 2,500 miles. In a game, the bomber could
be a deus ex machina for embattled dogfaces, or a threat they must stop on the
ground before it takes to the skies ...
</p>
<p>
At routine travel speed, the engines burn 2,400 gallons of jet fuel per
hour. A full load of fuel and 25mm ammunition is $5,920.
</p>
</description>
<presentation>
<subassemblies>Body +5, three retractable Wheels +2, two high-agility
Wings +2</subassemblies>
<powertrain>Two 12,000-lb. turbojets; 3,600-kWs lead-acid
batteries</powertrain>
<fuel>7,200 gallons jet fuel (fire 14)</fuel>
<occupancy>2 RCS</occupancy>
<armors>
<armor subassembly="Body" F="3/6" RL="3/6" B="3/6" T="3/6"
U="3/6"></armor>
<armor subassembly="Wheels" F="3/6" RL="3/6" B="3/6" T="3/6"
U="3/6"></armor>
<armor subassembly="Wings" F="3/6" RL="3/6" B="3/6" T="3/6"
U="3/6"></armor>
</armors>
<weapons>
<weapon amountText="Two" name="25mm Autocannon" locationText="Bod:F"
shotsText="400 rounds each" accuracyText="+2" footnote="*">
</weapon>
<footnote>* Linked.</footnote>
</weapons>
<equipments>
<equipment subassembly="Body">Two long-range radios; intercom; 10-mile
radar, air search; precision navigation instruments; IFF; autopilot; improved
bombsight; 10 chaff dischargers; fire extinguisher system; 2×12 man-hour
limited life system</equipment>
<equipment subassembly="Wings">Two 3,000-lb. hardpoints each</equipment>
</equipments>
<statistics>
<size>80'×60'×20'</size>
<payload>30 tons</payload>
<lwt>48 tons</lwt>
<volume>2,190 cf</volume>
<maint>18 hours</maint>
<price>$1,287,695</price>
</statistics>
<hthp>
<ht>8</ht>
<hps>
<hp subassembly="Body">1,500</hp>
<hp subassembly="each Wheel">150</hp>
<hp subassembly="each Wing">375</hp>
</hps>
</hthp>
<performances>
<gperformance>
<speed>195</speed>
<accel>10</accel>
<decel>10</decel>
<mr>0.25</mr>
<sr>3</sr>
<groundpressure>Extremely High</groundpressure>
<offroad>No</offroad>
</gperformance>
<aperformance>
<speed>740</speed>
<accel>5</accel>
<decel>6</decel>
<mr>1.5</mr>
<sr>3</sr>
<stallspeed>195</stallspeed>
<ceiling>10,775 yards</ceiling>
</aperformance>
</performances>
<notes>
<p>
Body is 2,000 cf, with very good streamlining. Wheels are 100 cf,
retract into wings and body. Wings are 95 cf. Structure is medium and
expensive. Armor is expensive metal. Sealed. Light, self-sealing tanks.
Mechanical controls with duplicate maneuver controls. 17.67 cf empty space in
body, 43.125 cf empty space in each wing. 800 rounds of 25mm API in the body.
Empty weight is 36,000 lbs.
</p>
<weaponStats>
<weaponStat type="projectile">
<mount>
<name>25mm Autocannon</name>
<weight>140</weight>
<volume>2.8</volume>
<cost>$1,700</cost>
<power>-</power>
<wps>1</wps>
<vps>0.0067</vps>
<cps>$1.5(1)</cps>
<tl>6</tl>
<ammonote>(1) AP, also fires API at 1.33× cost.</ammonote>
</mount>
<stat>
<ammo>AP</ammo>
<malf>crit.</malf>
<type>cr.</type>
<damage>6d×3(2)</damage>
<ss>20</ss>
<acc>13</acc>
<halfd>840</halfd>
<max>4,300</max>
<rof>16</rof>
</stat>
<stat>
<ammo>API</ammo>
<malf>crit.</malf>
<type>cr.</type>
<damage>6d×3(2)</damage>
<ss>20</ss>
<acc>13</acc>
<halfd>840</halfd>
<max>4,300</max>
<rof>16</rof>
</stat>
</weaponStat>
</weaponStats>
<p>
The vehicle uses the design rules from GURPS Vehicles [2nd edition,
3rd printing, Dec 2004 errata], VXii (the armor volume rule) and the text
format from Vehicles Lite. The Traveller background affects the design
decisions, not the technology.
</p>
</notes>
</presentation>
</vehicle>
<!-- Space Vehicle Example, ftl-capable -->
<vehicle id="CADFB0FB-BA25-4696-B25F-AE914F0C92CF" presentationformat="Lite">
<metadata>
<title>Scoutship</title>
<version>1.0</version>
<date>2005-05-16</date>
<copyright>2005</copyright>
<writer>Onno Meyer</writer>
<tech>13</tech>
<rulebooks>
<rulebook>Vehicles second edition</rulebook>
<rulebook>Vehicles Lite</rulebook>
<rulebook>Vehicles Expansion 1</rulebook>
<rulebook>Vehicles Expansion 2</rulebook>
</rulebooks>
<category>interstellar</category>
<keywords>
<keyword>manned</keyword>
<keyword>air</keyword>
<keyword>space</keyword>
<keyword>interstellar</keyword>
</keywords>
<custom>
<week>551</week>
</custom>
</metadata>
<description>
<p>
With a powerful warp drive, this small starship can reach up to 24,000
c. It was designed for six explorers, but it could carry a dozen without any
problems.
</p>
<p>
The bridge of the Scoutship doubles as a survey center, with two crew
stations for flight operations and the remaining four crew stations for survey
work. Behind the bridge is a corridor which leads to the sickbay, the cabins
and the cargo hold. The aft half of the ship is taken by the engine room. The
Scoutship has no shuttles, but most crews carry a few grav bikes in the hold.
</p>
<p>
The reactors use 32 grams of antimatter per year.
</p>
</description>
<presentation>
<subassemblies>Body +7</subassemblies>
<powertrain>Three 100,000-lb. vectored super reactionless thrusters;
1,500-WTF warp drive; three 200,000-lb. contragrav units; two 80,000-kW
antimatter reactors; four 630,000-kWs rechargeable E cells.</powertrain>
<fuel>80-gram antimatter bay</fuel>
<occupancy>6 bridge RCS, 6 single-occupancy cabins</occupancy>
<cargo>240 cf</cargo>
<armors>
<armor subassembly="Body" F="4/300" RL="4/300" B="4/300" T="4/300"
U="4/300">
</armor>
</armors>
<equipments>
<equipment subassembly="Body">Two long range neutrino communicators;
two extreme range gravity ripple communicators with scramblers; two 320-mile
AESAs [Bod:RL]; two 1,600-lightsecond FTL radars [Bod:FB]; two 320-mile PESAs
[Bod:TU]; 1,600-mile multiscanner; 100-mile gravscanner; two 200-power
astronomical instruments [Bod:FB]; high-resolution planetary survey array
[Bod:F]; two sets of precision navigation instruments; two IFF; two inertial
navigation systems; four very sensitive radio direction finders; four C8
hardened, neural-net minicomputers; six terminals; six induction fields; full
fire suppression system; ST-500 tractor beam; automed; two forcelocks; two
8-man total life systems; grav unit; six crashwebs; six gravity webs</equipment>
<equipment subassembly="External">Modest stealth; modest emission
cloaking; instant chameleon; radiation shielding; deflector field</equipment>
</equipments>
<statistics>
<size>80'×32'×10'</size>
<payload>3 tons</payload>
<lwt>75 tons</lwt>
<volume>15,000 cf</volume>
<maint>-</maint>
<price>$7,844,950</price>
</statistics>
<hthp>
<ht>13</ht>
<hps>
<hp subassembly="Body">6,000</hp>
</hps>
</hthp>
<performances>
<aperformance>
<speed>3,355</speed>
<accel>40</accel>
<decel>14</decel>
<mr>3.5</mr>
<sr>6</sr>
</aperformance>
<sperformance>
<accel>2 G</accel>
<mr>2</mr>
<ftl name="Warpspeed">20 parsec/day</ftl>
</sperformance>
</performances>
<notes>
<p>
Body is 15,000 cf, with excellent streamlining and underbelly skids.
Structure is medium, cheap, with heavy compartmentalization and living metal.
Armor is advanced composite. Computerized controls with duplicate maneuver
controls. Sealed structure. 1,104.3111 cf of empty space. Empty weight is
144,000 lbs.
</p>
<p>
The TL13 vehicle uses the design rules from Vehicles [2nd edition,
3rd printing, Dec '04 errata], VXi and VXii (including the optional armor
volume rule) with the text format from Vehicles Lite.
</p>
</notes>
</presentation>
</vehicle>
<vehicles>
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