On Wed, Apr 1, 2009 at 1:04 PM, Onno Meyer <[email protected]> wrote: >> > > How about are REALLY big commit, provided anyone lived? :-) >> > >> > I'm not sure I get that slang in this context, but this vehicle >> > isn't for any kind of realistic world. Post-apocalyptic stories >> > have their own conventions, and which include the lone hero. > > Ah. Still I don't see introducing enough water for that.
What if it hit directly on a polar ice cap, causing all the ice to melt? I used that scenario in my PhantaSea game. On an alternate Earth, around 1420 AD, there came 3 "Prophets" to the leaders of Europe foretelling of a large meteor that would strike the Earth and cause massive flooding in 100 years time. Whatever they said, they convinced enough of the leaders to adapt their plan to save a portion of the people. They started growing special crystals imported from "elsewhere". These crystals when properly harvested create a natural anti-gravity field. Fast forward a hundred years. The meteor hits right on schedule. The arctic ice cap is completely melted flooding the entire world. Eight great flying cities are raised just prior and though they take damage, the cities are relatively intact. Now you've got giant floating cities, normal sailing ships fitted with crystals which let them fly through the air... enter the PCs ship.... the flying-teleporting-pirate-ship-from-hell, PhantaSea. -- Chris J. Whitcomb "I try to keep an open mind, but my brain keep falling out!" _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
