This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. The files at omeyer.gmxhome.de are down until 
I fix the automatic PDF generation, which should be one of these 
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2010-06-14

Space Marine Infantry Warbot v1.0 (TL11)
  Copyright 2010 by Onno Meyer

  The Infantry Warbot augments Space Marine forces in high-risk assault 
missions, where a robot is more expendable than a human, and in routine 
operations at the end of a long supply chain, where the small logistics 
footprint compared to a human matters.
  The robot has a compact hull with two manipulator arms. The right arm 
mounts an x-ray laser, and the left arm holds a 100mm electromag mortar. 
The main hull contains the power system, thruster, electronics, and the 
mortar bombs. The Infantry Warbot can hover on vectored thrust and fly 
at Mach 0.8 in a standard atmosphere. The robot has hands to open doors 
and hatches, so it can reach most spots an adult human could enter.
  A typical ammunition load is $1,440. It takes 720 seconds to recharge 
one xaser shot.

Subassemblies: Body +0, two Arms -2. 
Powertrain: 4,000-lb. vectored super reactionless thruster; 205-kW 
  nuclear power unit; two 450,000-kWs rechargeable power cells.

Armor     F      RL       B       T       U
Body:   5/375   4/250   4/250   4/250   4/250
Arms:   4/250   4/250   4/250   4/250   4/250

Weaponry
100mm Light Gauss Mortar [ArL:F] (8 rounds) +2.
576-kJ X-Ray Laser [ArR:F] (584 shots) +2.

Equipment:
  Body: Two medium-range radios with scramblers; six short-range laser 
communicators; speaker; 20-mile AESA, LPI; two 10-mile PESAs; 25-mile 
multiscanner; surveillance sound detector, level 16; two IFF; inertial 
navigation system; global positioning system; C6 hardened, robotic 
minicomputer (DX 11, IQ 9). Arms: Full stabilization for weapons; x24 
LLTVs; ST 200 arm motors. External: Basic emission cloaking; basic sound 
baffling; basic stealth; intruder chameleon; radiation shielding; 
thermal superconducting armor.

Statistics
Size: 3'x2'x2'   Payload: 40 lbs.   Lwt.: 1,000 lbs.
Volume: 10 cf    Maint.: 37 hours   Price: $285,300

HT: 12.   HPs: 144 Body, 72 each Arm

aSpeed: 600   aAccel: 60   aDecel: 24   aMR: 6   aSR: 3

sAccel: 4 Gs   sMR: 4

Design Notes
  Body is 8 cf, with underbelly skids and a 30 degree front slope. Arms 
are 1 cf each. Structure is extra-heavy, expensive, robotic. Armor is 
expensive laminate. Self-sealing. 0.47 cf of empty space. Eight rounds 
of 100mm HEAT are carried in the body. Empty weight is 960 lbs. 

Weapon                   Weight Volume Cost   Power  WPS VPS  CPS     TL
100mm Light Gauss Mortar 20     0.4    $6,000     78 5   0.05 $120(1) 11
576-kJ X-Ray Laser       20     0.4    $8,000 30,720  -   -    -      11
  Ammo Type: (1) HEC, also uses HESH (x2 cost), HEAT (x1.5 cost).

Weapon                 Ammo Malf. Type Damage    SS Acc 1/2D  Max   RoF
100mm Lt. Gauss Mortar HEC  ver.  exp. 6d*63     17 12    560 3,400 1/3
                       HESH ver.  exp. 6d*47     17 12    560 3,400 1/3
                       HEAT ver.  exp. 6d*25(10) 17 12    560 3,400 1/3
576-kJ X-Ray Laser      -   v(c)  imp. 11d(2)    17 19  2,000 4,000 20*

  The vehicle uses the design rules from Vehicles [second edition, third 
printing, December '09 errata], VXi and VXii (including the armor volume 
rule) with the text format from Vehicles Lite. 


Next Week: The support variant.
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