This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2010-08-16
Stopgap Starfighter v1.0 (TL8) Copyright 2010 by Onno Meyer The Stopgap Starfighter was designed for games where mankind feels a sudden need for combat spacecraft. Perhaps an Alien Starship is coming to visit, or the Mars Colony is in open rebellion ... The cockpit has workstations for a pilot, an engineer, and a weapons officer. The Starfighter has a small living area and an airlock, so it could be used for contact missions as well, or patrols lasting several days. The fighter uses a solid-core thermal nuclear rocket to provide 2 G acceleration and almost 20 kps delta-V. It has a particle accelerator, perhaps from a defunct Star Wars program, and a rotary launcher for a variety of missiles, from 100-kiloton Shipbusters to kinetic missiles with thousands of steel darts. The hull is strong enough for reentry, with a RAM coating to make targeting locks more difficult, but there was no time to develop specialized avionics for space combat. The fission rockets use 40,000 gallons of reaction mass per hour. Subassemblies: Body +6, six retractable Wheels +2. Powertrain: 400,000-lb. fission rocket; 75-kW NPU; 2,560,000-kWs advanced battery. Fuel: 8,800 gallons water. Occ: 3 RCS, 1 bunk. Cargo: 30 cf. Armor F RL B T U Body: 4/100 4/100 4/100 4/100 4/100 Wheels: 3/5 3/5 3/5 3/5 3/5 Weaponry 32-MJ Particle Beam [Bod:F] (40 shots) +2. 200mm Rotary Launcher [Bod:F] (10 missiles) +2. Equipment: Body: Full stabilization for Particle Beam; two very-long-range radios with scramblers; two long-range laser communicators; x50 LLTV; 200-mile multimode radar, LPI; two 100-mile thermographs; precision navigation instruments; two IFF; two inertial navigation systems; advanced radar/laser detector; deceptive jammer, rating 6; 25 aircraft decoy dischargers; two C4 compact, hardened mainframes; three terminals; compact fire suppression system; 1-man airlock; refueling probe; 3x64 man-hour limited life system. External: Modest emission cloaking; modest stealth. Statistics Size: 80'x20'x10' Payload: 80,000 lbs. Lwt.: 200,000 lbs. Volume: 8,000 cf Maint.: 16 man-hours Price: $10,794,450 HT: 7. HPs: 1,875 Body, 100 each Wheel gSpeed: 555 gAccel: 30 gDecel: 10 gMR: 0.25 gSR: 3 Ground Pressure Extremely High. No Off-Road Speed. aSpeed: 2,450 aAccel: 40 aDecel: 1 aMR: 0.25 aSR: 4 Stall Speed 250. sAccel: 2 to 3.2 Gs. sMR: 2 delta-V 43,248 mph Design Notes Body is 8,000 cf, with lifting body and very good streamlining. Wheels are 400 cf, retract into body. Structure is light, expensive. Armor is expensive composite. Sealed. Light tanks. Computerized controls with triplicate maneuver controls. 89.5 cf of empty space. 10 missiles or rockets are carried in the body. Empty weight is 120,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 32-MJ Particle Beam 2,000 40 $220,000 256,000 - - - 8 200mm Rotary Launcher 960 19.2 $29,000 neg. 400 8 [1] 8 Ammo: [1] $110,000 for Shipbuster Nuclear Missile, $300,000 for Scatterpack Nuclear Rocket, $130,000 for Buckshot KE Missile Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 32-MJ Particle Beam - crit. imp. 6d*48 25 23 11,000 33,000 4* Weapon Warhead Guid Malf. Type Damage SS Acc Speed End RoF Skill Shipbuster nuclear IGMU crit. exp. 12d*200M 25 - 64 G 16 1 - Scatterpack nuclear - crit. exp. 8...@12d*2m 25 14 64 G 15 1 - Buckshot beehive IIRH crit. imp. 6d*76 25 - 64 G 13 1 25 The vehicle uses the design rules from Vehicles [second edition, third printing, December '09 errata], VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A submersible aircraft carrier. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
