This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. The files at omeyer.gmxhome.de are down until 
I fix the automatic PDF generation, which should be one of these 
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2011-07-11

Bioship Destroyer v1.0 (TL14)
  Copyright 2011 by Onno Meyer

  At 300,000 tons, the Bioship becomes a capable interstellar warship. A 
fleet destroyer can screen capital ships, scout for the battle fleet, or 
lead the escort force of a merchant convoy.
  Her hull is an ovoid 200 yards long, with antenna clusters on the prow 
and thruster projection vanes in the stern adding another 100 yards. The 
tractor beam emitter also extends to the rear.
  The spinal fusion gun of the Bioship Destroyer has grown large enough 
to penetrate 15 feet of modern laminate armor or 500 feet of steel. Her 
lateral fusion guns might be able to punch through 7 feet of laminates. 
  The payload section contains a hundred cabins for human passengers, a 
small sickbay, cryosleep facilities, cargo holds and a hangar for about 
10,000 tons of subcraft -- usually a mix of conventional shuttles and 
smaller bioships.

Subassemblies: Body +13. 
Powertrain: 1,399,752-ton vectored mega reactionless thruster; 
  1,484,163-ton vectored mega reactionless thruster; 1,515,839-ton 
  vectored mega reactionless thruster; 1,600,246-ton vectored mega 
  reactionless thruster; 6,000,000-ton hyperdrive; 3,000,000-ton 
  contragrav generator; 189,513,266-kW total conversion power plant; 
  198,523,105-kW total conversion power plant; 201,476,895-kW total 
  conversion power plant; 210,486,734-kW total conversion power plant; 
  3,456,000,000,000-kWs rechargeable power cell. 
Occ: 100 luxury cabins.   Cargo: 200,000 cf.

Armor        F          RL           B           T           U
Body:    2/52,215*   2/49,551*   2/50,898*   2/50,125*   2/47,660*
* plus force screen generators as described below.

Weaponry
7.2-TJ Fusion Gun [Bod:F] (14 shots) +2.
720-TJ Fusion Gun [Bod:R] (28 shots) +2.
720-TJ Fusion Gun [Bod:L] (28 shots) +2.
Two 1.44-GJ Flamers [Bod:F] (360 shots each) +2.
1.44-GJ Flamer [Bod:R] (360 shots) +2.
1.44-GJ Flamer [Bod:L] (360 shots) +2.
Two 1.44-GJ Flamers [Bod:B] (360 shots each) +2.
Two 1.44-GJ Flamers [Bod:T] (360 shots each) +2.
Two 1.44-GJ Flamers [Bod:U] (360 shots each) +2.

Equipment:
  Body: Full stabilization for 7.2-TJ Fusion Gun; full stabilization and 
cyberslave mounts for 720-GJ Fusion Guns and 1.44-GJ Flamers; ten 
extreme-range neutrino communicators; four extreme-range gravity ripple 
communicators; long-range FTL communicator; 69,984,000-lightsecond 
(27-lightmonth) FTL radar; 59,616,000-lightsecond (23-lightmonth) FTL 
radar; 1,023,817-mile PESA; 976,183-mile PESA; 1,045,120-mile PESA; 
954,880-mile PESA; 1,000,000-mile multiscanner; 1,000,000-mile 
gravscanner; two 5,000-AU Hyperspace Emergence detectors; two 5,000-AU 
FTL scan detectors; four x1,000 astronomical instruments; four sets of 
precision navigation instruments; four IFF; four inertial navigation 
systems; four area jammers, rating 20; four deceptive jammers, rating 
20; C13 biocomputer, robotic, sentient, macroframe brain (DX 14, IQ 18); 
175 terminals; 150 full fire suppression systems; 3 labs; 200 cyberswarm 
hives (gravitic flyer, rechargeable AA, repair swarms); ST 1,000,000 
combination beam; operating room; 200 cryonic capsules; ten automeds; 
50-man mess; 15 forcelocks; space dock for 500,000 cf of subcraft; FSR 
320 heavy-duty, energy screen generator (DR 96,000); FSR 360 stealth 
screen generator (DR 54,000); 981-man total life support system; 
1,019-man total life support system; 445 grav units; 300 grav 
compensators. External: Radical emission cloaking; radical stealth; 
instant chameleon; radiation shielding; thermal-superconducting armor.

Statistics
Size: 900'x300'x100'   Payload: 12,000 tons     Lwt.: 300,000 tons
Volume: 12,000,000 cf  Maint.: 1,950 man-hours  Price: $165,090,959,750

HT: 6.   HPs: 1,860,000 Body

sAccel: 20 Gs   sMR: 20   FTL Speed: 20 x basic FTL factor.

Design Notes
  Body is 12,000,000 cf, with total compartmentalization. Structure is 
extra-heavy, standard, robotic, biomechanical. Armor is non-rigid. 
Self-sealing. 110,326 cf of empty space. Empty weight is 576,000,000 
lbs. 

Weapon            Weight     Volume    Cost            Power          WPS VPS 
CPS TL
1.44-GJ Flamer     1,200,000    24,000     $30,000,000     43,200,000  -   -   
-  14
720-GJ Fusion Gun 12,000,000   240,000  $1,800,000,000  6,480,000,000  -   -   
-  14
7.2-TJ Fusion Gun 80,000,000 1,600,000 $12,000,000,000 32,400,000,000  -   -   
-  14

Weapon            Ammo Malf. Type  Damage    SS Acc 1/2D      Max        RoF
1.44-GJ Flamer     -   ver.  spcl.    6d*699 30 31    225,000    675,000  6*
720-GJ Fusion Gun  -   ver.  spcl.  6d*9,389 30 36  3,091,000  9,273,000   1
7.2-TJ Fusion Gun  -   ver.  spcl. 6d*20,229 30 38  9,775,000 29,325,000 1/2

  The vehicle uses the design rules from Vehicles [second edition, third 
printing, December '09 errata], Robots, VXi (including the structural 
volume rule) and VXii (including the armor volume rule) with the text 
format from Vehicles Lite. The GM should probably set a FTL factor well 
over 0.2, perhaps in the five figures for intergalactic flights.


Bioship Destroyer, Spaceships Version v1.0 (TL12^)
  Design 2011 by Kenneth Peters, color text 2011 by Onno Meyer

  At 300,000 tons, the Bioship becomes a capable interstellar warship. A 
fleet destroyer can screen capital ships, scout for the battle fleet, or 
lead the escort force of a merchant convoy.
  Her hull is an ovoid 200 yards long, with antenna clusters on the prow 
and thruster projection vanes in the stern adding another 100 yards. The 
tractor beam emitter also extends to the rear.
  The payload section contains a hundred cabins for human passengers, a 
small sickbay, cryosleep facilities, cargo holds and a hangar for about 
10,000 tons of subcraft -- usually a mix of conventional shuttles and 
smaller bioships.
  It has a 300,000-ton (SM +13) hull about 900 feet in length.

Systems Table

Front Hull   System
[1]          Organic Armor (dDR 50).
[2]          Tactical Array (comm/sensor 16).
[3-4!]       Major Batteries (fixed 100 GJ improved plasma beam each).
[5!]         Heavy Force Screen (dDR 700, or dDR 1,400 with two Power
             Points).
[6!]         Spinal Battery (300 GJ improved plasma beam).
[core]       Sapient Brain (comm/sensor 10).

Central Hull System
[1]          Organic Armor (dDR 50).
[2!]         Secondary Battery (ten fixed 1 GJ rapid fire improved
             plasma beams).
[3-4!]       Super Stardrive Engines (each FTL-1, or FTL-2 with two 
             Power Points).
[5-6]        Total Conversion Power Plants (five Power Points each).
[core!]      Spinal Battery (central system).

Rear Hull    System
[1]          Organic Armor (dDR 50).
[2!]         Spinal Battery (rear system).
[3!]         Super Reactionless Drive (100G acceleration).
[4]          Habitat (100 luxury cabins with total life support, three
             establishments, 200 hibernation chambers, three labs, five 
             minifac robofacs, ops center, 10-bed clinic with automeds, 
             and 7,565 tons cargo).
[5]          Hangar Bay (10,000 tons capacity).
[6]          Weapon Tail (one 30 GJ tractor beam).

  The vessel benefits from total automation. It has the artificial 
gravity, gravitic compensator, stealth, and dynamic chameleon features. 
Force field is cloaking.

TL  Spacecraft        dST/HP Hnd/SR HT Move   Lwt.    Load   SM  Occ     dDR  
Range Cost
PILOTING/TL12 (HIGH-PERFORMANCE SPACECRAFT)
12^ Bioship Destroyer 500    -1/5   13 100G/c 300,000 17,605 +13 200ASV* 50** 
4x    $119,559M
*  Plus 200 in suspended animation.
** Add dDR 700 (dDR 1,400 if using two Power Points) if force screen is 
powered up.

Atmospheric top speed is 2,500 mph and Hnd/SR -1/5.


Next Week: A Traveller cutter to visit gas giants.
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