Vehicle Features: primitive controls, no streamlining, cheaply made.

Primitive controls with rockets?

<forehead-slap>  Missed fiddling with that entry in GVB.

they're not permitted per VE73.
At TL8+ Computerized cost a flat $1k They have no weight/volume.



And as mentioned above, the
cost of maintenance and of moving the empty weight will be
substantial.

I'm hoping to cover most maintenance with cyberswarms.

the interval for 2500$ ("Cheaply made") is 4 hours' mtce every 283 hours (0.34h per day?).



Body: underbelly skid.

Where do you plan to land?

Luna. Possibly some small asteroids/comets that've been pushed into
Earth-Lunar orbital space.


OH, I was wondering if you might want solar panel on the "top" to generate ~16kW...


TL8 Space Cargo Container

P&P: 36,364-kWs advanced battery, six 100 lbs. thrust cold gas
thrusters (vectored thrust, Isp 672, delta-V 0 mph; long term access).

silly question -- why not a single thruster with vectored thrust?



Fuel: 1,000 gal standard fuel tank (fire modifier -2), 1,000 gal argon.

seems like a lot


Gurps Vehicles assumes a vehicle has lights and stationkeeping thrusters for
free...

I knew about running lights - I missed stationkeeping thrusters. Do
you recall where that's mentioned?

so far I could tell, only a reference under space deceleration in space performance in VE.


A quick comparison of ranges of 2500 cf gizmos:
lasercomm: 200,000 mi
radio: 100,000 mi
radar: 62,500 mi
passive radar: 62,500 mi
thermograph: 62,500 mi
low-res imaging radar: 31,250 mi
ladar: 31,250 mi
UV laser: 15,909 mi
neutral particle weapon: 8,238 mi
hi-res imaging radar: 1,250 mi

perhaps microwave power relays?




If these are empty containers, it might be better to have ultralight
structure sleeves, tanks, etc, and a stronger, reusable open-frame delivery
system (like our semitruck platforms)...

That /is/ an interesting approach; it's a bit more complicated than
what I've been working on, but might have advantages.

if you have wide-spanning standards it can be very advantagous


I had somehow imagined that each midpoint of the surface had doors, and in a
beehive configuration, all the containers could open single doors together
as rooms (thinking of The Cube here),

I haven't quite figured out a way to describe it with G:Vehicles, but
I've been assuming that in most cases, all six of the sides are
removable, leaving something like an open frame.


but have extra, say, 100cf modules
attached to the outside units to provide larger, 8-man airlocks...

I'm assuming there's a whole host of handy little gizmos that can be
attached to the basic structure.



Or even have a container dedicated as a "front porch" that could be
compressed or decompressed as an airlock.

Note to self - add 'big airlock' to the list of standard modules. :)

say a 20-man airlock, a 500cf "morgue" for hard space suits (GT:Space suggests 500cf is enough storage for 20 suits and accessories and maintenance room
), and a locker for misc g, and



how about a "storm shelter" module for heavy rad shielding?

(also useful if the setting has hostile particle weapons)


GT:starships has a medium shelter 1500cf which is enough for 8 persons, 4-man airlock, 20 days LS at TL8.


Office space for 16 cubicles and a conference room, full LS: 2000cf


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