This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2012-04-30
Scout Singleship Mk.V v1.0 (TL12) Copyright 2012 by Onno Meyer The Singleship is an interstellar exploration craft for one scout. Her pilot will get all the rewards -- and face all the risks -- that wait on an unexplored planet. The Mk.V has an arrowhead shape. Two engine compartments each hold one of the sublight thrusters, plus the AM reactor on the port side and life support, the hyperdrive, and the grav systems on starboard. The cabin is divided into the cargo area in the rear, a spartan living area, and the cockpit with a bubble canopy. The nose section contains avionics and an x-ray laser. Most scouts will carry a grav bike and a pressure tent for dirtside surveys, but some rely on a handful of probe robots instead. It takes 65 minutes to recharge the power cell for a hyperspace entry, and 2.8 seconds to recharge one laser shot. Subassemblies: Body +5. Powertrain: Two 30,000-lb. super reactionless thrusters; 30-ton hyperdrive; two 40,000-lb. contragrav generators; 8,000-kW antimatter reactor; 13,500,000-kWs rechargeable power cell. Occ: 1 bridge RCS, 1 bunk. Cargo: 190 cf. Armor F RL B T U Body: 4/120 4/120 4/120 4/120 4/120 Weaponry 2.88-MJ X-Ray Laser [Bod:F] (351 shots) +2. Equipment: Body: Full stabilization and cyberslave mount for 2.88-MJ X-Ray Laser; two long-range radios; long-range laser communicator; long-range neutrino communicator; extreme-range gravity ripple communicator; two 100-mile AESAs; two 100-lightsecond FTL radars; two 100-mile PESAs; 100-mile multiscanner; 10-lightsecond FTL scan detector; 10-lightsecond FTL emergence detector; x200 astronomical LLTV; low-resolution planetary survey array; precision navigation instruments; IFF; two inertial navigation systems; two terrain-following radars; advanced radar/laser detector; three C7 hardened minicomputers; terminal; compact fire suppression system; cyberswarm hive (armored crawler, solar AA cell, repair swarm); engineering mini-workshop; forcelock; two 2-man total life systems; grav unit; grav compensator. External: Modest emission cloaking; modest stealth; radiation shielding. Statistics Size: 30'x15'x9' Payload: 2 tons Lwt.: 12 tons Volume: 1,200 cf Maint.: 6 man-hours Price: $1,499,295 HT: 10. HPs: 600 Body aSpeed: 1,675 aAccel: 50 aDecel: 16 aMR: 4 aSR: 4 sAccel: 2.5 G sMR: 2.5 FTL Speed: 0.5 parsec per day Design Notes Body is 1,200 cf, with underbelly skids, lifting body, and very good streamlining. Structure is light, standard. Armor is standard metal. Sealed. Computerized controls. 43.3 cf of empty space. Empty weight is 20,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 2.88-MJ X-Ray Laser 100 2 $20,000 153,600 - - - 12 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 2.88-kJ X-Ray Laser - v(c) imp. 6d*7(2) 20 21 4,800 14,400 20* The vehicle uses the design rules from Vehicles [second edition, third printing, December '09 errata], Robots, VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: On to TL13. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
