Johannes wrote: > Or propably even easier, make a sistership, where all passanger transport > capability is converted to cargo space and calculate the efficiency of > that. > > This way you get the efficiency of the basic design concept, independent > of specific configurations.
Nah, that means I have to write twice as many ships. Besides, all my ships have empty space that could be filled by more bulk cargo if you really want -- who needs headroom? Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
