This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2012-11-05
Deep Space Transport Mk.IV v1.0 (TL11) Copyright 2012 by Onno Meyer The Deep Space Transports are small interstellar craft, optimized for work in the outer system, the asteroid belts, or near the Trojan points of a gas giant. The Mark IV is a cargo craft with a nominal payload of roughly 60 tons and two crew. The starship consists of the habitat section, the engine section, and the connecting spine. The habitat is a 16' sphere with two decks -- the combined bridge and galley on the upper deck, and two individual cabins below. The engine section is cylindrical. It contains the power systems, the hyperdrive, the sublight thrusters, and a maintenance workshop. The spine is an open frame, where cargo can be stowed within easy reach of EVA workers. The open spine is both a strength and a weakness of the Mk.IV. The two sections are separated in case of damage, but routine work in the rear requires a spacewalk. It takes 14 hours to recharge the power cell for one hyperspace entry. Subassemblies: Body +6, Superstructure +5, Pod +5. Powertrain: Five 10,000-lb. vectored reactionless thrusters; 500-ton hyperdrive; 10,000-kW fusion reactor; 180,000,000-kWs rechargeable power cell. Occ: 2 bridge RCS Superstructure, 2 cabins Superstructure. Cargo: 5,980 cf. Armor F RL B T U Body: 4/200 4/200 4/200 4/200 4/200 Superstructure: 4/200 4/200 4/200 4/200 4/200 Pod: 4/200 4/200 4/200 4/200 4/200 Equipment: Superstructure: Extreme-range radio; two 150-mile low-res imaging radars; two 150-lightsecond FTL radars; 1,000-mile radscanner; two x1,000 astronomical LLTVs; 30,000-yard laser chemscanner; 30-lightsecond FTL scan detector; 30-lightsecond FTL emergence detector; precision navigation instruments; two transponders; two inertial navigation systems; three C6 hardened minicomputers; two terminals; full fire suppression system; 2-man airlock; two 4-man total life systems. Pod: Two extreme-range, tight-beam radios; full fire suppression system; complete mini-workshop; 2-man airlock; 4-man total life system; grav unit. External: Radiation shielding (Superstructure); radiation shielding (Pod). Statistics Size: 100'x16'x16' Payload: 60 tons Lwt.: 100 tons Volume: 10,000 cf Maint.: 8 man-hours Price: $2,522,450 HT: 7. HPs: 1,500 Body, 750 Superstructure, 750 Pod sAccel: 0.25 G sMR: 0.25 FTL Speed: 1 parsec per day Design Notes Body is 6,000 cf. Superstructure is 2,000 cf. Pod is 2,000 cf. Structure is light, standard. Body armor is open-frame, standard metal. Superstructure and Pod armor are standard composite. Superstructure and Pod are sealed. Computerized controls. 537.6 cf of empty space in the Superstructure and 895 cf of empty space in the Pod. Empty weight is 80,000 lbs. The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata] and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A multirole prospector. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
