This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2013-06-03
Space Marine Grav Excavator Mk.II v1.0 (TL13) Copyright 2013 by Onno Meyer The Grav Excavator Mk.II is a combat engineer vehicle for spacemobile forces. Usually the contragrav flyer is deployed by dropship, but it is capable of orbital flight. The Grav Excavator has a lifting body hull with a rear-mounted bucket and boom. Because of the contragrav units, no separate undercarriage is required to maneuver in tight spaces. For protection near the frontline, the combat engineer vehicle mounts a point defense laser, stealth, and basic EW systems. It takes 1.4 seconds to recharge one x-ray laser pulse. Subassemblies: Body +3, full-rotation Turret -1. Powertrain: Two 20,000-lb. vectored mega reactionless thrusters; four 50,000-lb. contragrav generators; 4,000-kW super MHD fusion reactor; 3,150,000-kWs rechargeable power cell. Occ: 1 RCS, 1 folding CS. Armor F RL B T U Body: 4/160* 4/160* 4/160* 4/160* 4/160* Turret: 4/160* 4/160* 4/160* 4/160* * Plus DR 500 force screen. Weaponry 720-kJ X-Ray Laser [Tur:F] (1,640 shots) +2. Equipment: Body: Two medium-range neutrino communicators with scramblers; two long-range gravity ripple communicators with scramblers; two 20-mile AESAs, LPI; two 10-lightsecond FTL radars; two 20-mile PESAs; 20-mile multiscanner; surveillance sound detector, level 10; chemical sensor array; 10-lightsecond FTL scan detector; precision navigation instruments; two IFF; two inertial navigation systems; two terrain-following radars; HUDWAC with pupil scanner; advanced radar/laser detectors; deceptive jammer, rating 5; three C8 hardened, neural-net minicomputers; terminal; neural induction field; compact fire suppression system; ST 160 power shovel; cyberswarm hive (gravflyer, solar AA cell, repair swarm); forcelock; FSR 5 heavy-duty, stealth screen (DR 500); two 2-man full life systems; crashweb; gravity web. Turret: Universal mount and full stabilization for x-ray laser; 20-mile PESA. External: Basic emission cloaking, basic sound baffling; basic stealth; radiation shielding. Statistics Size: 10'x6'x6' Payload: 400 lbs. Lwt.: 10,000 lbs. Volume: 250 cf Maint.: 5 man-hours Price: $1,059,270 HT: 13. HPs: 1,500 Body, 60 Turret aSpeed: 2,400 aAccel: 80 aDecel: 22 aMR: 5.5 aSR: 3 sAccel: 4 G sMR: 4 Design Notes Body is 248 cf, with underbelly skids, very good streamlining, and lifting body. Turret is 2 cf. Structure is extra-heavy, standard. Armor is standard composite. Sealed. Computerized controls. 27.14 cf of empty space. Empty weight is 9,600 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 720-kJ X-Ray Laser 20 0.4 $4,000 30,720 - - - 13 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 720-kJ X-Ray Laser - v(c) imp. 20d(2) 17 19 2,600 7,800 16* The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata], Robots, VXi, and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A sky crane. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
