This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2013-12-02
Star Liner Mk.IX v1.0 (TL16) Copyright 2013 by Onno Meyer The Star Liner connects the inhabited worlds of the galaxy. Business travelers and tourists, celebrities and colonists, all can be found on these glittering starships. The ship has an irregular hull. She is covered by rooftop gardens and penthouse suites under a force screen bubble. Most cabins have at least a few panorama windows. The hangars for a fleet of shuttlecraft are on the underside. The engines allow 21,400 c in hyperspace and a sublight acceleration of 10 G, with full grav compensation. The small crew of the Liner is assisted by a large number of robots, including a central robot brain to control all ship systems. It takes 14 hours to recharge the the power cell for one hyperspace entry. Subassemblies: Body +12. Powertrain: Four 500,000,000-lb. mega reactionless thrusters; 9,000,000-ton hyperdrive; four 800,000,000-lb. contragrav generators; twenty 10,000,000-kW cosmic power plants; 3,240,000,000,000-kWs rechargeable power cell. Occ: 10 bridge RCS, 1,000 single-occupancy luxury cabins. Cargo: 240,000 cf. Armor F RL B T U Body: 4/1,000* 4/1,000* 4/1,000* 4/1,000* 4/1,000* * Plus DR 110,000 force screens. Equipment: Body: Four extreme-range neutrino communicators; four extreme-range gravity ripple communicators; two medium-range FTL communicators; two 45,000-mile AESAs; two 90,000-lightsecond FTL radars; two 45,000-mile PESAs; two 45,000-mile multiscanners; 9,000-mile gravscanner; 1,800-mile ultrascanner; two 1,800-lightsecond FTL scan detectors; two 1,800-lightsecond FTL emergence detectors; four x320 astronomical LLTVs; two sets of precision navigation instruments; four transponders; six inertial navigation systems; C15 hardened, genius, robotic, sentient macroframe; 750 terminals; ten neural induction fields; 150 full fire suppression systems; ten complete workshops; two ST 10,000 combination beams; four operating rooms; 80 cryonic capsules; 40 automeds; 800-man holoventure zone; 18 forcelocks; ten 10-hex teleport platforms; two space docks (for 75,000 cf of subcraft each); FSR 200 force screen generator (impermeable, DR 50,000); FSR 240 force screen generator (simple shaped, DR 60,000); six 3,000-man total life systems; 370 grav units; 100 grav compensators. External: Radiation shielding; 93,333-sf top deck. Statistics Size: 500'x300'x100' Payload: 4,000 tons Lwt.: 100,000 tons Volume: 10,000,000 cf Maint.: 653 man-hours Price: $18,535,086,798 HT: 7. HPs: 1,680,000 Body aSpeed: 23,145 aAccel: 200 aDecel: 10 aMR: 2.5 aSR: 7 Stall Speed 0. sAccel: 10 G sMR: 10 FTL Speed: 18 parsec per day Design Notes Body is 10,000,000 cf. Structure is extra-heavy, standard, robotic. Armor is standard metal. Sealed. Computerized controls with duplicate maneuver controls. 1,602,969.04 cf of empty space. Empty weight is 192,000,000 lbs. The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata] and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A modular tracked carrier. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
