This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2014-11-10
Monster Control Truck v1.0 (TL8) Copyright 2014 by Onno Meyer This truck could bring the monster hunters if there is an outbreak of vampires, demons, and similar supernatural horrors. It probably belongs to a shadowy government agency -- freelancers tend to have smaller and less conspicuous vehicles. From outside, the Monster Control Truck looks like a fire department or police command vehicle. The van body is divided into a commo section with five seats and plenty of computer terminals, radios, phones, and a satcom unit, a separate conference and planning section with five more seats, a small medical section, and a decon airlock. Less conventional upgrades include a techno-magical shielding system, a hyperspectral camera, and an armoury for the hunters. There is plenty of room for silver bullets or wooden stakes. The multifuel engine burns 7.5 gallons per hour at a routine speed of 55 mph. The APU uses 0.9 gallons per hour at full power. A full tank of diesel is $240. Subassemblies: Body +3, six Off-Road Wheels +2, Superstructure +5. Powertrain: 250-kW all-wheel drivetrain; 250-kW turbocharged ceramic engine; 10-kW ceramic engine; 180,000-kWs advanced battery. Fuel: 200 gallons diesel (fire on 8). Occ: RCS (Body), 2 NS (Body), 5 bridge NCS (Sup), 2 bunks (Sup). Cargo: 90 cf. Armor F RL B T U All: 3/8 3/8 3/8 3/8 3/8 Equipment: Body: Medium-range radio with scrambler; medium-range cellular phone; military GPS; C2 dedicated, small computer with C2 computer navigation; C1 dedicated, dumb, small computer with C1 datalink; full fire suppression system. Superstructure: Speaker; four long-range radios with scramblers; two medium-range cellular phones with scramblers; long-range, tight-beam cellular phone with scrambler; 15' periscope (with 10-mile PESA and level-9 surveillance sound detector); meteorological instruments; advanced radiation sensor; chemical sensor array; IFF; inertial navigation system; advanced radar/laser detector; C4 hardened microframe; C5 dedicated, hardened, neural-net mainframe with M3 mana co-processor and C5 Pentagram[8]-23 skill program; C5 dedicated, hardened, neural-net mainframe with M3 mana co-processor and C5 Draw Power[8]-23 skill program; five terminals; two emergency support units; emergency lights and siren; 5-man conference room; 2-man airlock with decon showers; high-security alarm; 15-man NBC kit. External: Puncture-resistant tires; remote-controlled tow hitch. Statistics Size: 30'x8'x10' Payload: 5,000 lbs. Lwt.: 20,000 lbs. Volume: 2,000 cf Maint.: 7 man-hours Price: $2,084,705 HT: 12. HPs: 750 Body, 300 each Wheel, 2,400 Superstructure. gSpeed: 90 gAccel: 4 gDecel: 15 gMR: 1 gSR: 5 Ground Pressure Moderate. 1/3 Off-Road Speed. Design Notes Body is 200 cf. Wheels are 300 cf (increased volume). Superstructure is 1,500 cf. Structure is expensive, heavy. Improved suspension and brakes. Armor is expensive metal. Sealed. Mechanical controls. 24.41 cf of empty space in the Body and 81.76 cf in the Superstructure. Empty weight is 15,000 lbs. The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata], VXi, VXii (including the armor volume rule), RO, G, and M with the text format from Vehicles Lite. Next Week: A training shuttlecraft. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
