This is a weekly posting with GURPS vehicles (and the like) to the
GURPSnet mailing list. I grant the permission for all non-commercial
redistribution of my work, but I would like to know if you put it on
a website or the like. The files at omeyer.gmxhome.de are down until
I fix the automatic PDF generation, which should be one of these
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2016-01-04

Escape Capsule Mk.VI v1.0 (TL13)
  Copyright 2016 by Onno Meyer

  The Escape Capsule can evacuate one person from a doomed starship. She
has a cryotube, a gravitic com, and an isotope battery for more than ten
years. The computer decides if the capsule waits near the ship, enters a
stable orbit, or attempts to land on a suitable planet. The Mark VI has
a single-use hyperdrive for the flight back to the homeport.

Subassemblies: Body +2.
Powertrain: 2,250-lb. standard reactionless thruster; 9,000-lb.
  hyperdrive; 5,000-lb. contragrav generator; 120-kW RTG; 1,620,000-kWs
  power cell.

Armor     F      RL       B       T       U
All:    4/100   4/100   4/100   4/100   4/100

Equipment:
  Body: Extreme-range gravity ripple communicator; x200 astronomical
LLTV; set of navigation instruments; two transponders; C7 hardened small
computer; cryonic capsule. External: Radiation shielding; 50 sf solar
cells.

Statistics
Size: 10'x4'x4'   Payload: -   Lwt.: 2,250 lbs.
Volume: 100 cf    Maint.: -    Price: $126,930

HT: 13.   HPs: 225.

aSpeed: 750   aAccel: 20   aDecel: 22   aMR: 5.5   aSR: 2

sAccel: 1 G   sMR: 1   FTL Speed: 0.8 parsec per day

Design Notes
  Body is 100 cf, with very good streamlining, underbelly skids, and
lifting body. Structure is medium, standard, living metal. Armor is
standard, composite. Sealed. 7.735 cf of empty space. Empty weight is
2,250 lbs.
  The vehicle uses the design rules from Vehicles [second edition, third
printing, July 2010 errata], VXi, and VXii (including the armor volume
rule) with the text format from Vehicles Lite.


Next Week: A capsule with a force screen.
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