On 11/22/2010 9:16 AM, Chip Orange wrote:
My trick at the moment is to use a combination of the onKeyDown() event to
set a flag (similar to yours), and then onKeyProcessedDown() (because it
follows shortly afterwards I believe), to reset it, so my macro is allowed
to run again if the user causes it to do so.

Why not just use Keyboard.WaitForAllKeysUp?

Aaron

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Aaron Smith
Product Support Specialist * Web Development
GW Micro, Inc. * 725 Airport North Office Park, Fort Wayne, IN 46825
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