Hi Steve:
I see your point, But, , if I have changed a hotkey in my script,
because, for instance, it conflicts with an existing  Window-eyes
hotkey, then if someone downloaded and installed the script, that
change wouldn't take effect because the hotkey would already exist in
there  version of the ".ini" file, so how would you get that new
hotkey to take effect?
Kevin Huber
On 5/20/11, Stephen Clower <[email protected]> wrote:
> Kevin,
>
> By including an INI file with your package, you're forceably erasing any
> customizations the user might have made to your app. A better approach
> would be to test for a specific setting that isn't in the older INI
> file, and if it doesn't exist, add it.
>
> Regards,
> Steve
>
>
>
>
> On 5/20/2011 3:36 PM, Kevin Huber wrote:
>> Hi Chip:
>> I just finished listening to the archive of Scripting Class 10, and I
>> want to comment on a point that you made when you were speaking about
>> packaging scripts.
>> You mentioned that the ".ini" file does not need to be included in the
>> package.
>> I always include it when I am updating one of my scripts because if I
>> didn't, then someone might install the update and have an older
>> version of the ".ini" file in their default folder, which would not
>> allow the script to work properly.  Am I wrong on this?
>> Kevin Huber
>
> --
> Stephen Clower
> Product support specialist
> GW Micro, Inc. * 725 Airport North Office Park, Fort Wayne, IN 46825
> 260-489-3671 * gwmicro.com
>
>

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