Hi Michael,
What's the application?.
Warm regards.
Martin Webster.

--- On Tue, 7/26/11, Aaron Smith <[email protected]> wrote:

> From: Aaron Smith <[email protected]>
> Subject: Re: Need help!
> To: [email protected]
> Date: Tuesday, July 26, 2011, 2:39 AM
> Before you delve into scripting, does
> Control-Shift-M read the selected 
> item? If so, you can set the up/down cursoring keys to read
> highlighted 
> text.
> 
> Aaron
> 
> On 7/25/2011 3:46 PM, Mike Wigle wrote:
> > Hi everyone,
> >
> > I'm very new to coding and have found myself needing
> to make a very inaccessible application accessible in a
> short period of time. I've done a fair amount of window
> reclassification and that has helped in some areas. However,
> I am finding myself in need of being able to do some far
> more complex manipulation. For example, right now I have
> several list boxes that Window-Eyes does not read properly
> when arrowing down. I can read the text with the mouse
> cursor but even when I route the mouse to the PC cursor it
> does not route to the correct item in the list that is
> highlighted. Instead, it just goes to the top. I was
> wondering if anyone has suggestions on how I might approach
> coding to have WE watch for the change in background color
> of the individual list items and have the mouse cursor route
> there and read the line. Or, if you have better suggestions.
> Right now I'm in a time crunch to make this work for my
> client. It just needs to talk more efficiently than it is
> now. I have her doing some horrendous processes to make
> these list boxes usable. Basically, I think I'm needing to
> find some example code of listening for events of specific
> window objects. Any thoughts or ideas would be greatly
> appreciated. Thanks.
> >
> > Michael Wigle
> > Access Technology Specialist
> > Cincinnati Association for the Blind and Visually
> Impaired
> > 2045 Gilbert Ave.
> > Cincinnati, OH 45202
> > Office: 513-487-4243
> > Web: http://www.cincyblind.org
> >
> > Disclaimer:  The information contained in this
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> from disclosing this information to any other party without
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> it pertains. If you have received this communication in
> error, please notify us immediately and destroy the message
> and its attachments.   
> >
> >
> > -----Original Message-----
> > From: [email protected]
> [mailto:[email protected]]
> > Sent: Monday, July 25, 2011 12:01 AM
> > To: [email protected]
> > Subject: Digest list:
> >
> > Daily messages from mailing list :
> >
> > 1. draft of scripting class examples for today's class
> ["Chip Orange"<[email protected]>]
> 2. guest speaker for scripting class on August 7 ["Chip
> Orange"<[email protected]>]
> >
> > Messages:
> >
> > ----------------------------
> > Message 1
> > ----------------------------
> >
> > From: "Chip Orange"<[email protected]>
> > To:<[email protected]>
> > Reply-To: [email protected]
> > Subject: draft of scripting class examples for today's
> class
> >
> > ' Draft Scripting class 21 (7/24/2011)
> >
> > ' these examples cover the use, and creation of,
> shared objects
> >
> > ' example 1
> > ' example showing the use of a sharedObject from the
> GW toolkit which is not an object, but just a function
> >
> > ' This example returns a string containing the text
> "edit box"
> >
> > dim objWindowType
> >
> > set objWindowType = 
> SharedObjects.get("com.GWMicro.GWToolkit.WindowType")
> > ' above, sharedObjects is a root level object which
> only has 3 methods: get, register, and revoke
> >
> > ' the variable objWindowType, although it looks like
> we assigned it an object, actually holds only a reference to
> a function
> >
> > msgBox "The name for window type 12 is "& 
> objWindowType(12)
> >
> > ' "get" is the default method of the sharedObjects
> object, and so you can actually leave it off altogether as
> in the line below set objWindowType = 
> SharedObjects("com.GWMicro.GWToolkit.WindowType")
> >
> > ' if you're using the "get" method of the
> sharedObjects object, below is a much better form to use in
> your app
> >
> > ' "get" has an optional second parameter, which is the
> number of milliseconds it is to wait for the object you want
> to become available; ' since use of "get"  will pause
> your app while waiting, it's best to specify the wait time,
> so you can continue and let the user know a needed shared
> object is not available
> >
> > set objWindowType = nothing
> > set objWindowType = 
> SharedObjects.get("com.GWMicro.GWToolkit.WindowType",
> > 10*1000) ' waits up to 10 seconds (the default is 30)
> if objWindowType is nothing then
> >     msgBox "Could not get a needed
> shared object"
> >
> > else
> > ' here you go on to do whatever your app does knowing
> it got the shared object it needs end if
> >
> > ' end of example 1
> >
> >
> > ' example 2
> > ' here's the recommended way to get a shared object,
> by making use of the event which tells you when each shared
> object is available.
> > ' It also demonstrates use of the executeGlobal
> command.
> >
> >
> > Dim errorReportingEnabled
> > errorReportingEnabled = False
> >
> > ' now connect to the onStateChange event of the
> sharedObjects object (which is a root level property).
> > ConnectEvent SharedObjects, "OnStateChange",
> "HandleStateChange"
> >
> > ' end of main body
> >
> > Function HandleStateChange(objName, objState) ' event
> handler for the onStateChange event of the sharedObjects
> object.
> > ' the first parameter is the name of the object, and
> the second is true if it's available, and false if not.
> >
> > ' this event gets triggered for each shared
> object  when your app starts, as well as when new ones
> come online or go offline.
> >
> > HandleStateChange = False
> >
> > Select Case objName
> > ' you only list CASE options for the objects you are
> interested in using ' even though you will receive a
> notification for all possible objects.
> >
> > Case "com.GWMicro.GWToolkit.ErrorReporting"
> >    If objState Then
> > ' object is available
> > ' (here you put the commands specific to use of this
> object when it is
> > loaded)
> >      If Not errorReportingEnabled Then
> >        set objErrorReporting =
> SharedObjects(objName, 0) ' this too returns a simple
> function and not an object
> >        strErrCommands =
> objErrorReporting(ClientInformation.ScriptVersion,
> > "[email protected]",
> True) ' which returns a string of VBScript commands ' the
> VBScript commands for error reporting primarily make use of
> the Script object's onError event
> >        ExecuteGlobal
> strErrCommands
> > ' the executeGlobal command takes a string of VBScript
> commands, and treats them as if they were part of your app
> from the start; it inserts them into your app
> >        errorReportingEnabled =
> True
> >      End If
> >    else
> > ' object has become unavailable (maybe it's script has
> crashed) ' so maybe you do something in your script such as
> undefine a hotkey which used this object, gray out some menu
> choices, whatever.
> >    end if
> >
> > end select
> >
> > HandleStateChange = True ' indicates you have handled
> this notification
> >
> > end function
> >
> > ' end of example 2
> >
> >
> >
> > ' example 3:
> > ' shows 3 different ways how to register your own
> object or function as a shared object
> >
> > ' 1: below is how the GW toolkit handles it's
> windowType shared object ' register a function in your app
> as a shared object
> >             
> SharedObjects.Register "com.GWMicro.GWToolkit.WindowType",
> > GetRef("WindowType")
> >
> > Function WindowType(typeNum)
> >
> > ' ...
> > end function
> >
> >
> > ' 2: below is how the Homer library handles it's homer
> shared object ' register an object which is owned/created by
> the registering app ' and truly this single object is shared
> by all apps.
> > ' (this is ok because there are no private variables
> in the class which need to be taylored to each app)
> >
> > SharedObjects.Register
> "org.NonvisualDevelopment.Homer", New Homer
> >
> > Class Homer
> > ' Public methods
> >
> > ' Miscellaneous
> > Public Function Append(sText)
> > ' Append a line of XML to a wescriptui definition
> >
> > ' If InStr(sText, "<") Or InStr(sText,">") Or
> InStr(sText,"&") Or InStr(sText, ";") Or InStr(sText,
> Chr(34)) Then Exit Function If InStr(sText,"&") Or
> InStr(sText, ";") Or InStr(sText, Chr(34)) Then Exit
> Function sDialogXml = sDialogXml&  sText& 
> vbCrLf End Function
> >
> > ' ...
> >
> > end class
> >
> >
> >
> >
> > ' 3: below is how the GW toolkit handles it's
> standardHelpDialog shared object ' register an object, which
> contains a method for creating a "new" object which the
> calling app must use to create the object it needs ' before
> it can be used.  Calling the method to create the new
> object gives each calling app it's own copy of the object.
> > ' (note: the two objects here are not of the same
> type.)
> >             
> SharedObjects.Register
> > "com.GWMicro.GWToolkit.StandardHelpDialog", New
> StandardHelpDialog ' notice the second parameter above is
> "new standardHelpDialog", which creates an object of type
> "standardHelpDialog" which is what is registered as the
> shared object, ' but there is only one of this object.
> > ' when each user calls the newStandardHelpDialog
> method, they'll create their own object to work with.
> >
> > Class standardHelpDialog
> >     Public Function
> NewStandardHelpDialog() ' when the calling app calls this
> method, a new object with it's properties and methods etc.
> will get created in the thread of the calling app, not the
> registering app
> >
> >        Set NewStandardHelpDialog =
> New standardHelpDialogClass
> >     End Function
> > End Class
> >
> > ' below is the class the user really works with, after
> creating a new object of this type in their app by calling
> the .NewStandardHelpDialog method of the ' shared object.
> > Class standardHelpDialogClass
> >     Public INIFileName
> >     Public INISectionName
> >     Public INIKeyName
> >     Public Hotkey
> >     Public HelpTitle
> >     Public HelpText
> >     Public KeyStrings
> >     Public ScriptName
> >     Public ScriptVersion
> >     Public UpdateUrl
> >     Public DefaultHotkeys
> >     Public FocusCloseButton
> >     Public UseAboutBox
> >     Public AboutAuthor
> >     Public AboutVersion
> >     Public AboutReleaseDate
> >     Public AboutCopyright
> >     Public AboutWebsite
> >     Public ShowHotkeysInHelp
> >     Public UseHotkeyManager
> >     Public ParentWindow
> >
> > ' ...
> >
> > End Class
> >
> > ' end of example 3
> >
> >
> >
> >
> > ' archives of these classes can be found at:
> > ' https://www.gwmicro.com/App_Central/Developers/Interactive_Classes/
> >
> > ----------------------------
> > Message 2
> > ----------------------------
> >
> > From: "Chip Orange"<[email protected]>
> > To:<[email protected]>
> > Reply-To: [email protected]
> > Subject: guest speaker for scripting class on August
> 7
> >
> > Hi all,
> >
> > Jeff Bishop will be the guest speaker on August 7's
> scripting class (two weeks from today).  He'll speak
> regarding all that he did to develop the WinAmp app. 
> You'll be able to get a completely different point of view
> for once!
> >
> > We meet live on Sunday evenings at 7 pm EDT using
> TeamTalk.  We have a TeamTalk file which specifies the
> TeamTalk server, channel name, and password;  if anyone
> would like this file so you can join us live and ask Jeff
> questions, drop me a note at the email address below:
> >
> > [email protected]
> >
> > Otherwise, you'll be able to listen to the podcast
> from the GW scripting class archives at:
> >
> >   https://www.gwmicro.com/App_Central/Developers/Interactive_Classes/
> >
> > Chip
> >
> >
> >
> >
> 
> -- 
> Aaron Smith
> Web Development * App Development * Product Support
> Specialist
> GW Micro, Inc. * 725 Airport North Office Park, Fort Wayne,
> IN 46825
> 260-489-3671 * gwmicro.com
> 
> To insure that you receive proper support, please include
> all past
> correspondence (where applicable), and any relevant
> information
> pertinent to your situation when submitting a problem
> report to the GW
> Micro Technical Support Team.
> 
> 
>

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