Hi, Thanks Aaron. I'm not having a problem, What I'd ideally like is to be able to get hold of an IEnumVariant from the Hotkeys object (c++). I've got an iterator that allows me to go through the hotkeys (much like the c# example you sighted below). I'm assuming I can just do a QueryInterface and end up with the required interface. Thanks for any help. Sean.
From: Aaron Smith [mailto:[email protected]] Sent: 12 August 2013 13:33 To: [email protected] Subject: Re: Quick suggestions for Window-Eyes com collections Hi, Sean. Hotkeys do have an enumerator, as this C# example proves: namespace foreachsample { class Program { static void Main(string[] args) { WindowEyes.Application weapp = new WindowEyes.Application(); var hotkeys = weapp.ActiveSettings.HotKeys; foreach (Hotkey h in hotkeys) { Console.Write(string.Format("{0}\n", h.Description)); } } } } Do you have any sample code that demonstrates the problem you're having? Aaron On 8/11/2013 12:08 AM, Sean Farrow wrote: Hi all, I'm just doing some work with Window-Eyes scripting from c++. I'm accessing collections of objects (in this particular case hotkeys). It would be nice if collections in the WindowEyes object model would support the IEnumxxx interfaces to allow c++/visual basic programmers to use Foreach/stl iterators to move throw the collection. Is this something that GW are considering? Cheers Sean. -- Aaron Smith Web Development * App Development * Product Support Specialist GW Micro, Inc. * 725 Airport North Office Park, Fort Wayne, IN 46825 260-489-3671 * gwmicro.com To insure that you receive proper support, please include all past correspondence (where applicable), and any relevant information pertinent to your situation when submitting a problem report to the GW Micro Technical Support Team.
