On Mon, Nov 30, 2015 at 09:03:37PM +0000, Andrés Muñiz Piniella wrote:
> Could it be a graphics card issue? Are the 20% the same brand of
> computer? The windows computers I used it with that work are Dell. 

There is certainly some bad interaction with the graphics drivers...

> We still have computers with low resources so if the preview mode is
> deactivated, could it be opt-in rather than opt out?

I tried to disable the downsampling on my 4 years old notebook running
the default Linux X11 drivers for ‘no bloody idea what graphics card I
have’ (until I looked it up).  No noticeable difference with ~1000px
images.  With ~2000px images changing modes/palettes/materials was slow,
but scaling, rotation, etc. was still fine.

So I really do not think you need some high-end graphics workstation for
these things nowadays.  From 2004's perspective, everything is a
high-end graphics workstation now.

But maybe I am utterly mistaken.

There is only one way to find out.

I changed the downsampling not to actually downsample anything (in
r17796).  So starting from tomorrow's snapshot the 3D view will be
effectively a lot slower than if we killed the downsampling outright
because it will be doing everything twice – once for the ‘preview’,
which is now of the same size as the final rendering, and once for the
final rendering as usual.

Please test.

Ccing the -devel list to increase the potential number of people who may
give useful remarks.

Regards,

Yeti


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