On 20/09/15 12:16PM, Pedro Lucas Porcellis wrote: > > I find the original blue border difficult to see > > I do as well! I really think your patch should be merged upstream, as > it's a better color overall.
Thank you! It took me awhile to realise that what I needed wasn't some patch like "gaps" but instead to use a color like this one. I attached a photo so it can be looked at without applying the patch.
diff --git a/config.h b/config.h index 59122a6..7a22a0a 100644 --- a/config.h +++ b/config.h @@ -2,7 +2,7 @@ #define HOMEPAGE "https://duckduckgo.com" /* appearance */ static const unsigned int borderpx = 1; /* border pixel of windows */ -static const unsigned int gappx = 1; /* gap pixel between windows */ +static const unsigned int gappx = 0; /* gap pixel between windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int swallowfloating = 0; /* 1 means swallow floating windows by default */ @@ -14,10 +14,11 @@ static const char col_gray2[] = "#444444"; static const char col_gray3[] = "#bbbbbb"; static const char col_gray4[] = "#eeeeee"; static const char col_cyan[] = "#005577"; +static const char col_green[] = "#00ff00"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, - [SchemeSel] = { col_gray4, col_cyan, col_cyan }, + [SchemeSel] = { col_gray4, col_cyan, col_green }, }; /* tagging */
