commit a859676ead17017bbe81b4989b2f2e0b00a0b4ba
Author:     Stein <bakk...@gmail.com>
AuthorDate: Tue Aug 9 10:38:08 2022 +0200
Commit:     Hiltjo Posthuma <hil...@codemadness.org>
CommitDate: Wed Aug 10 15:31:21 2022 +0200

    Simplify client y-offset correction
    
    The reasoning behind the original line may be lost to time as
    it does not make much sense checking the position on the x-axis
    to determine how to position the client on the y-axis.
    
    In the context of multi-monitor setups the monitor y position
    (m->my) may be greater than 0 (say 500), in which case the window
    could be placed out of view if:
       - the window attributes have a 0 value for the y position and
       - we end up using the y position of bh (e.g. 22)
    
    If the aim is to avoid a new floating client covering the bar then
    restricting y position to be at least that of the window area
    (m->wy) should cover the two cases of using a top bar and using a
    bottom bar.

diff --git a/dwm.c b/dwm.c
index 967c9e8..87d0ada 100644
--- a/dwm.c
+++ b/dwm.c
@@ -1049,9 +1049,7 @@ manage(Window w, XWindowAttributes *wa)
        if (c->y + HEIGHT(c) > c->mon->my + c->mon->mh)
                c->y = c->mon->my + c->mon->mh - HEIGHT(c);
        c->x = MAX(c->x, c->mon->mx);
-       /* only fix client y-offset, if the client center might cover the bar */
-       c->y = MAX(c->y, ((c->mon->by == c->mon->my) && (c->x + (c->w / 2) >= 
c->mon->wx)
-               && (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : 
c->mon->my);
+       c->y = MAX(c->y, c->mon->wy);
        c->bw = borderpx;
 
        wc.border_width = c->bw;

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