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https://issues.apache.org/jira/browse/HADOOP-830?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#action_12465462
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Doug Cutting commented on HADOOP-830:
-------------------------------------

>   1. program complexity 

Checksums for ramfs add no complexity, since they're provided in the base class.

>   2. memory 

Checksums add less than 1% to the storage requirements, by design.

>   3. cpu cycles 

I won't accept this without benchmarks.  The CRC32 code is native and should be 
quite fast.

> ram corruption is rare

When sorting (and ramfs is used in the sorting code) data is ram-resident for 
long periods.  We don't really know how rare ram corruption is, but when 
slinging terabytes on thousands of nodes, we know it happens.  Most of our 
memory is used for caching sort io.  We should checksum this when possible.

> Improve the performance of the Merge phase
> ------------------------------------------
>
>                 Key: HADOOP-830
>                 URL: https://issues.apache.org/jira/browse/HADOOP-830
>             Project: Hadoop
>          Issue Type: Improvement
>          Components: mapred
>            Reporter: Devaraj Das
>         Assigned To: Devaraj Das
>         Attachments: 830-after-comments.patch, 830-for-review.new.patch, 
> 830-for-review.patch, 830-with-javadoc-fix.patch, 
> 830-with-real-javadoc-fix.patch
>
>
> This issue is about trying to improve the performance of the merge phase 
> (especially on the reduces). Currently, all the map outputs are copied to 
> disk and then the merge phase starts (just to make a note - sorting happens 
> on the maps).
> The first optimization that I plan to implement is to do in-memory merging of 
> the map outputs. There are two buffers maintained - 
> 1) a scratch buffer for writing map outputs (directly off the socket). This 
> is a first-come-first-serve buffer (as opposed to strategies like best fit). 
> The map output copier copies the map output off the socket and puts it here 
> (assuming there is sufficient space in the buffer).
> 2) a merge buffer - when the scratch buffer cannot accomodate any more map 
> output, the roles of the buffers are switched - that is, the scratch buffer 
> becomes the merge buffer and the merge buffer becomes the scratch buffer. We 
> avoid copying by doing this switch of roles. The copier threads can continue 
> writing data from the socket buffer to the current scratch buffer (access to 
> the scratch buffer is synchronized). 
> Both the above buffers are of equal sizes configured to have default values 
> of 100M.
> Before switching roles, a check is done to see whether the merge buffer is in 
> use (merge algorithm is working on the data there). We wait till the merge 
> buffer is free. The hope is that while merging we are reading key/value data 
> from an in-memory buffer and it will be really fast and so we won't see 
> client timeouts on the server serving the map output. However, if they really 
> timeout, the client sees an exception, and resubmits the request to the 
> server.
> With the above we are doing copying/merging in parallel.
> The merge happens and then a spill to disk happens. At the end of the 
> in-memory merge of all the map outputs, we will end up with ~100M files on 
> disk that we will need to merge. Also, the in-memory merge gets triggered 
> when the in-memory scratch buffer has been idle too long (like 30 secs), or, 
> the number of outputs copied so far is equal to the number of maps in the 
> job, whichever is earlier. We can proceed with the regular merge for these 
> on-disk-files and maybe we can do some optimizations there too (haven't put 
> much thought there).
> If the map output can never be copied to the buffer (because the map output 
> is let's say 200M), then that is directly spilled to disk.
> To implement the above, I am planning to extend the FileSystem class to 
> provide an InMemoryFileSystem class that will ease the integration of the 
> in-memory scratch/merge with the existing APIs (like SequenceFile, 
> MapOutputCopier) since all them work with the abstractions of FileSystem and 
> Input/Output streams.
> Comments?

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