Updates: the game can be compiled on one of Shahar Dag's lab
machines. We just need a person who will be in charge of installing
it. Then we will physically deliver the machine to class for the talk,
and return it to the lab after.

Volunteer still needed.

On Sat, Aug 29, 2009 at 10:51 PM, Orna Agmon
Ben-Yehuda<ladyp...@gmail.com> wrote:
> Hello Avid (or not yet) Gamers,
>
> We are trying to get a talk about FOSS games, specifically 0AD, in Haifux.
> For this, the speakers (Aviv Sharon and Shimon Grinberg) need a "nice
> PC" for class demonstrations. Below follows the definition of "NICE
> PC" by Aviv. If you are willing to put some work into it, we can have
> a unique Haifux talk.
>
> The lecture is intended for December 7th.
>
> Thanks for your cooperation,
> Orna.
>
> -------------------------------------------------------------------------------
>
>   - Either Windows or Linux (or OS X if you insist)
>   - An adequately high-spec computer - several gigabytes of free disk
>   space, preferably at least 1GB of RAM for compiling, a fast CPU unless you
>   want to spend ages waiting for the compiler, etc. Modern graphics hardware
>   is also recommended, though the game can run (slowly) on fairly old devices
>   (GeForce 4, Intel 945GM, etc).
>   - Up-to-date system software (Windows service packs, graphics driver
>   updates, etc).
>
> My source is http://trac.wildfiregames.com/wiki/BuildInstructions,
> where further information about building the game can be found.
>
> The game runs slowly on my MSI Wind netbook, which was never built for
> gaming. (Intel Atom 1.6GHz, 1GB RAM). The graphics card is very poor for
> gaming (Mobile Intel 945 Express Chipset Family) so some of the water
> graphics had to be disabled and the animation is choppy. Anything better is
> welcome.
>
> - Aviv
>
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