While we're not exactly as big as NVIDIA, bendyworks [1] exclusively works
with HAML and SASS. It's part of our unofficial
employ-the-most-effective-tool-that's-enjoyable-to-use policy.

:brad

[1] http://bendyworks.com/

On Mon, Jan 18, 2010 at 7:52 AM, Gavin Kistner <[email protected]> wrote:

> On Jan 18, 2010, at 12:49 AM, Amy Lee wrote:
> > I'm giving a presentation to the San Francisco Ruby Meetup group on a
> > quick intro to Haml. I'd like to include a slide about some companies
> > using Haml right now. Does anyone have a list?
> >
> > - Unspace
> > - Hashrocket
> > - Wikipedia Mobile
>
> I work for NVIDIA[1] and am using it personally as part of a budding
> documentation system[2] for the PhysX Plug-ins for 3ds Max[3], and am in the
> process of trying to convince some other teams to use this same system. (In
> a week I might be able to say what larger team/software group was using it,
> but it's not sure yet.)
>
> [1] http://www.nvidia.com/
> [2] http://github.com/Phrogz/docubot
> [3] http://developer.nvidia.com/forums/index.php?showtopic=3990
>
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-- 
Bradley Grzesiak
co-founder, bendyworks llc
http://bendyworks.com/
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