While we're not exactly as big as NVIDIA, bendyworks [1] exclusively works with HAML and SASS. It's part of our unofficial employ-the-most-effective-tool-that's-enjoyable-to-use policy.
:brad [1] http://bendyworks.com/ On Mon, Jan 18, 2010 at 7:52 AM, Gavin Kistner <[email protected]> wrote: > On Jan 18, 2010, at 12:49 AM, Amy Lee wrote: > > I'm giving a presentation to the San Francisco Ruby Meetup group on a > > quick intro to Haml. I'd like to include a slide about some companies > > using Haml right now. Does anyone have a list? > > > > - Unspace > > - Hashrocket > > - Wikipedia Mobile > > I work for NVIDIA[1] and am using it personally as part of a budding > documentation system[2] for the PhysX Plug-ins for 3ds Max[3], and am in the > process of trying to convince some other teams to use this same system. (In > a week I might be able to say what larger team/software group was using it, > but it's not sure yet.) > > [1] http://www.nvidia.com/ > [2] http://github.com/Phrogz/docubot > [3] http://developer.nvidia.com/forums/index.php?showtopic=3990 > > -- > You received this message because you are subscribed to the Google Groups > "Haml" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected] <haml%[email protected]>. > For more options, visit this group at > http://groups.google.com/group/haml?hl=en. > > > > -- Bradley Grzesiak co-founder, bendyworks llc http://bendyworks.com/--
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