Hi Zack,

On Thu, Apr 25, 2013 at 08:46:57PM +0000, Connelly, Zachary (CGI Federal) wrote:
> Lukas (et al),
> 
> I pulled down the latest code and compiled (thanks for the build fix). I'm
> still getting the same problem with the latest code. Despite compiling with
> the debug options as specified we're not seeing a core dump come out yet to
> then do the backtrace against. I'm still looking around for it unless anyone
> knows what I might be missing.
> 
> Let me know if there is anything else I can run and/or provide.

Thanks for the trace you sent me. It would really help if you could send
me the core file with the equivalent executable, and report the exact
snapshot you used. I think that this crash explains why it randomly fails.
Something is not working as expected, and when we're lucky, it crashes,
but when we're unlucky, it probably silently uses an incorrect memory
location explaining why the rest of the processing fails.

The patch that was discussed in the thread you mentionned had no reason
for changing anything, instead of clearing the errors unconditionally,
it only cleared them if there were any. It's more of an optimization
and the fact that it changed something indicates that we have a random
bug somewhere. And your trace proves that !

Thanks,
Willy


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