Hi Thierry, On Mon, May 21, 2018 at 07:58:01PM +0200, Thierry Fournier wrote: > Hi, > > You will two patches in attachment. > > - The first fix some Lua error messages thanks, I've merged this one already.
> - The second fix a build error. This second should be reviewed because, I'm > not > so proud of solution :-) Note that this build error happens for compilation > without threads on macosx. In my opinion this one looks wrong. Apparently there's a special case for all_threads_mask when set to zero to indicate that no threads are enabled, and it bypasses any such checks, which is better than setting it to ULONG_MAX. I *suspect* it doesn't have any impact for now, except that since code relies on !all_threads_mask it can progressively spread and break again later. So please check by setting it to 0UL and if it works that's OK. Thanks! Willy

