Hi Luke, On Thu, Feb 20, 2020 at 10:22:46AM +0100, Luke Seelenbinder wrote: > Hi Willy, > > > - the H2 mux had an incorrect buffer full detection causing the send > > phase to stop on a fragment boundary then to immediately wake up all > > waiting threads to go on, resulting in an excessive CPU usage in some > > tricky situations. It is possible that those using H2 with many streams > > per connection and moderately large objects, like Luke's maps servers, > > could observe a CPU usage drop (maybe Luke on his map servers). > > We just deployed 2.1.3 across our PoP network last night, and I can indeed > verify we're seeing better CPU usage--anywhere from 40-50% aggregate > reduction!
Oh, that's really impressive! > Once we have a few more days of data, I'll send a pretty chart so you can > enjoy the fruits of your hard work. Great, thank you! Willy

