Hi Luke,

On Thu, Feb 20, 2020 at 10:22:46AM +0100, Luke Seelenbinder wrote:
> Hi Willy,
> 
> >  - the H2 mux had an incorrect buffer full detection causing the send
> >    phase to stop on a fragment boundary then to immediately wake up all
> >    waiting threads to go on, resulting in an excessive CPU usage in some
> >    tricky situations. It is possible that those using H2 with many streams
> >    per connection and moderately large objects, like Luke's maps servers,
> >    could observe a CPU usage drop (maybe Luke on his map servers).
> 
> We just deployed 2.1.3 across our PoP network last night, and I can indeed
> verify we're seeing better CPU usage--anywhere from 40-50% aggregate
> reduction!

Oh, that's really impressive!

> Once we have a few more days of data, I'll send a pretty chart so you can
> enjoy the fruits of your hard work.

Great, thank you!
Willy

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