Hello Aaron, On Tue, Sep 03, 2024 at 04:24:57PM -0400, Aaron Kuehler wrote: > Allow the user to set the "initial state" of a server.
Thank you very much for working on this one! > Context: > > Servers are always set in an UP status by default. In > some cases, further checks are required to determine if the server is > ready to receive client traffic. > > This introduces the "init-state {up|down}" configuration parameter to > the server. > > - when not set, the server is considered available as soon as a connection > can be established. > - when set to 'up', the server is considered available as soon as a > connection can be established. > - when set to 'down', the server is initially considered unavailable until > it successfully completes its health checks. I'm having a difficulty understanding the first two cases, and it seems from the patch that they are in fact the same. I think that "as soon as a connection can be established" is confusing as it makes one think that it still needs to perform one check (otherwise it's not clear what this "connection" refers to). Thus I suggest that the first two lines are merged into one with an explanation like this one: - when set to 'up' (the default), the server is considered immediately available and will initiate a health check that can turn it to the DOWN state immediately if it fails. And the same could be done in the doc, which contains the same text. > The server's init-state is considered when the HAProxy instance > is (re)started, a new server is detected (for example via service > discovery / DNS resolution), a server exits maintenance, etc. You're right, it's important to mention this because it's far from being obvious. By analogy with the "up" state, the "down" should be at check_rise-1 instead of zero I think, so that it's sufficient to succeed one check to turn it on. Otherwise it can take a lot of time to introduce some servers which are slowly checked. I'm just thinking about something, since I've read that complaint as well a few times: in some environments, some servers are having difficulties responding positively to initial health checks, and due to the way we're starting at the check_rise value, the first failure is sufficient to turn it down. A few users already asked for a way to turn the server completely up. I think there could be value in having 3 different init states: - 'down': needs to validate one check before turning up - 'probe': the current situation, where it's up until the first test makes it fail - 'up': it starts fully up (check_rise+check_fall-1 IIRC). Or maybe even 4 states: - "fully-down": 0, requires that all checks are valid before it turns up - "down": check_rise-1, requires one successful check to turn up - "up": check_rise, requires one faulty check to turn down - "fully-up": check_rise+check_fall-1, requires that all checks fail to turn down. And we'd default to "up" like in your patch. What do you think ? BTW your patch is super clean, I've only found one tiny thing (just to say that I found something): > @@ -6504,7 +6526,11 @@ static int _srv_update_status_adm(struct server *s, > enum srv_adm_st_chg_cause ca > */ > if (s->check.state & CHK_ST_ENABLED) { > s->check.state &= ~CHK_ST_PAUSED; > - s->check.health = s->check.rise; /* start OK but check > immediately */ > + if(s->init_state == SRV_INIT_STATE_DOWN) { ^^ missing space here. :-) > + s->check.health = 0; /* checks must pass before > the server is considered UP */ > + } else { > + s->check.health = s->check.rise; /* start OK > but check immediately */ > + } > } Thanks! Willy