On Thu, Jun 12, 2008 at 8:48 AM, Szakáts Viktor <harbour. [EMAIL PROTECTED]> wrote:

As a first step I would personally add (~move from CT)
window support to core. I'm for example relying on
a custom written windowing system

I also have a custom windows system :)

Mine has three features which makes it different from
the CT one (maybe we can gather these and form a common direction):

- I can write to any windows anytime, even overlapped ones.
- It handles two-level shadows nicely (very important :)
- Uses 0xFF bytes to represent Clipper colors. This
  is very unorthodox, but I hated working with the Clipper
  color strings, especially on C level. Using bytes
  is also faster (but this is probably unjustified
  on the grand scale)
- Not-CT dependent. (irrelevant with Harbour)

But, for me it's still very difficult to believe
in _any_ portable GUIs.. It's enough to look at
...
BTW, there is GUI in XBase++ too, but it looks very
very "alien" even in Windows... for sure it doesn't
look professional.

Yes, GUIs are like football teams: everyone has its own :)

:)

Brgds,
Viktor

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