Hi,

Xavi wrote:
oB:aaa := ALLOCAAA(oC); oC:aaa := ALLOCAAA(oB) // If you remarque this line,
  // oB:aaa := oC; oC:aaa := oB  // please, remove this remarque,
  ASize(oB, 0); ASize(oC, 0)     // remarque this line.
  oB := nil; oC := nil
  HB_GCALL()
  Wait
...

oB:aaa := NIL is much more clean solution than ASIZE(oB, 0)


Regards,
Mindaugas
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