Viktor Szakáts wrote:
> 
> I see this code in hbxbp:
> ---
> METHOD HbpQtUI:destroy()
>    LOCAL a_
> 
>    FOR EACH a_ IN ::aSignals
>       Qt_Slots_disConnect( ::pSlots, a_[ 1 ], a_[ 2 ] )
>    NEXT
> 
>    FOR EACH a_ IN ::aEvents
>       Qt_Events_disConnect( ::pEvents, a_[ 1 ], a_[ 2 ] )
>    NEXT
> 

This post simply skipped me.
I will rework this mechanism.




-----
                 enjoy hbIDEing...
                    Pritpal Bedi 
_a_student_of_software_analysis_&_design_
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