Viktor Szakáts wrote:
>
> I see this code in hbxbp:
> ---
> METHOD HbpQtUI:destroy()
> LOCAL a_
>
> FOR EACH a_ IN ::aSignals
> Qt_Slots_disConnect( ::pSlots, a_[ 1 ], a_[ 2 ] )
> NEXT
>
> FOR EACH a_ IN ::aEvents
> Qt_Events_disConnect( ::pEvents, a_[ 1 ], a_[ 2 ] )
> NEXT
>
This post simply skipped me.
I will rework this mechanism.
-----
enjoy hbIDEing...
Pritpal Bedi
_a_student_of_software_analysis_&_design_
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