That's a good one, too. I'm all in favor of eliminating noise, by which
I mean parts of the program that are required but not directly related
to what you're trying to do.

But on the other hand, I wonder what kind of code I'd want to generate
from A + B if I don't know if B is 2 or 2.1. Realistically, I'd need to
store at least a value and a type for each variable, and for any
variable that may be bound to multiple types, I'd have to allocate
storage for every different type of value. That's not a problem in an
interpreted language, but it gets interesting when you stsart thinking
about how you;d handle compiled code.

That being said, it is entirely reasonable to say that these are
details the user shouldn't need to know or care about, and that it's a
problem for the compiler writer.

--- Gary Monger <[EMAIL PROTECTED]> wrote:

> No strong typing.
> 
> I think of a variable as a name for something.  I am not interested
> in the
> underlying implementation of that something.  MUMPS allows me to
> focus on my
> algorithm, not how many bytes I need to represent an integer.
> 
> 
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Greg
> Woodhouse
> Sent: Tuesday, August 16, 2005 4:51 PM
> To: [email protected]
> Subject: Re: [Hardhats-members] MUMPS features
> 
> Hmm...I hesitate to do this, for fear of forgetting something, but my
> MUMPS "greatest hits" list, includes at least
> 
> 1. Global arrays
> 2. Hierarchical arrays in general, and especially the ability to
> store
> values at non-leaf nodes.
> 3. An integrated JOB command and the $J special variable
> 4. Patterns
> 5. The MERGE command
> 6. Built in string handling functions
> 7. Incremental locks (but see below)
> 8. Indirection and the XECUTE command (again with some caveats)
> 9. Simplicity
> 
> By contrast, my "biggest gripes" list includes
> 
> 1. Default global scope for variables
> 2. No static scoping
> 3. No interprocess communication or asynchronous signaling
> 4. Weak support for I/O
> 5. I'm sorry, but 2 + 3 * 4 is NOT 20
> 6. Unintuitive (and not clearly useful) semantics for reference
> parameters
> 7. Incremental locks don't block (like semaphores)
> 8. No distinction between read and write locks
> 9. No support for namespaces or packages
> 10. No flexibility with regard to character sets
> 
> 
> --- Chris Richardson <[EMAIL PROTECTED]> wrote:
> 
> > I don't have much easy association with baseball, but;
> > 
> >  1)  the polymorphic Data Representation (for SET X="12 Cats");
> >       A) a string, WRITE X
> >       B) an expression, WRITE X+"15 Dogs"
> >       C) a Truth Value, IF X  WRITE "True"
> >       D) has properties, WRITE
> > %DATA(X)_":"_$LENGTH(X)_":"_$LENGTH(X," ")
> > (and a lot more)
> >       E) has substrings, WRITE $PIECE(X," ",2)
> >       F) extensible, SET X=X_" and kittens"
> >       G) malible, FOR I=$LENGTH(X):-1:1  WRITE $EXTRACT(X,I)
> >       H thru ZZZ) Lots more
> >   2) data clustering, for the data created by FOR I=1:1:10 SET
> > X($R(100))=I
> >       A) Evaluated, WRITE $DATA(X)
> >       B) Walked, SET Y="" FOR  S J=$ORDER(X($G(J)) QUIT:J=""  WRITE
> > X(J)_":"_J,!
> >       C) Copied, MERGE Z=X
> >       D) Trimmed, SET J=$ORDER(X(""))   KILL:J X(J)
> >       E) Killed, KILL X
> > 
> >   More later.
> > 
> > ----- Original Message -----
> > From: "Gregory Woodhouse" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Tuesday, August 16, 2005 7:09 AM
> > Subject: [Hardhats-members] MUMPS features
> > 
> > 
> > > I've been thinking about the use of strings as a uniform data
> > > representation in MUMPS and, to draw an analogy with baseball, it
> > is
> > > easy to come up with a hit (such as the ability to use the same
> > > idioms, e.g., $G(X)="" for different kinds of data), or a double
> > > (such as being able to intermix numbers and strings as subscripts
> > to
> > > the same array), but I can't think of a real home run. Thoughts?
> > >
> > > ===
> > > Gregory Woodhouse
> > > [EMAIL PROTECTED]
> > >
> > > "Perfection is achieved, not when there is nothing more to add,
> but
> > > when there is nothing left to take away."
> > > -- Antoine de Saint-Exupery
> > >
> > >
> > >
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> > 
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> 
> 
> ===
> Gregory Woodhouse  <[EMAIL PROTECTED]>
> 
> "Design quality doesn't ensure success, but design failure can ensure
> failure."
> 
> --Kent Beck
> 
> 
> 
> 
> 
> 
> 
> 
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===
Gregory Woodhouse  <[EMAIL PROTECTED]>

"Design quality doesn't ensure success, but design failure can ensure failure."

--Kent Beck








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