On 6/9/05, G.Waleed Kavalec <[EMAIL PROTECTED]> wrote:
> Sounds like you need the Doom or Duke Nukem engine.
>  
>  Seriously: google on VRML for a possible approach, but 40,000 points???
> 

Well I'm doing orbit predictions.  Normally that involves differential
equations which I am solving numerically - calculate all the change in
acceleration/velocity/position for a point, move a timestep, repeat. 
With the simulation running into years of time with a timestep in
minutes, that can get quite large.

-- 
Brian

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