On 6/9/05, G.Waleed Kavalec <[EMAIL PROTECTED]> wrote: > Sounds like you need the Doom or Duke Nukem engine. > > Seriously: google on VRML for a possible approach, but 40,000 points??? >
Well I'm doing orbit predictions. Normally that involves differential equations which I am solving numerically - calculate all the change in acceleration/velocity/position for a point, move a timestep, repeat. With the simulation running into years of time with a timestep in minutes, that can get quite large. -- Brian
