On 28.07.2015, at 11:46, Nikolay Sivov <[email protected]> wrote:
Hello,
I had a brief chat with Behdad on irc the other day, and he suggested to move
it here.
I'm currently considering using hb as a shaper in Wine's DirectWrite
replacement; I put together a simple prototype that uses hafbuzz with freetype
faces instances to get resulting glyph indices, so far it works fine on Persian
sample I'm trying with. However my goal is to match DirectWrite behavior as
close as possible, so it came to running some existing tests we got, and first
thing that popped up was control codes treatment, specifically LRE/PDF
sequence. According to tests that we run on all supported Windows versions (for
that particular case in means Vista+) shaping method returns 0 index (.notdef
glyph) for control code positions, and yes, placement method that comes after
return non-zero advances for those, as in many fonts notdefs are represented as
empty boxes visually.
If you're unfamiliar with that part of DirectWrite API, basically what happens is that
you call "IDWriteTextAnalyzer::GetGlyphs" method, passing text, font instance,
script id to it, in returns it gives you glyph indices, separately fills glyph properties
and properties for initial text codepoints, it also fills clustermap array. Current
relevant test code is here [1]. As you can see call succeeds, and index is 0 in both
cases, with isZeroWidthSpace flag NOT set.
Later on TextLayout API level such clusters are indeed treated differently -
they have 0 cluster width, but again it's another story, and low level shaping
API is exposed to applications.
With hb when no script was set explicitly to a buffer I get 0xfffe as glyph
'codepoint' value, which is fine, as I can filter it out easily. If I set some
script id, like Arabic in my test case those codepoints will be replaced with
space glyph of zero advance. So the question is how can I reliably detect those
so I can fixup returned glyph indices in a way I'd like? Does it sound
reasonable to track back to text point using 'cluster' value and check for it
explicitly? It's a bit ugly, but I'm prepared to do that, if it will always
work.
P.S. for the ones interested, dwrite shaping API is different in some other
aspects too, namely:
- cluster mapping, dwrite maps text point to glyph index, while hb maps in
opposite direction (I simply remapped it manually, not sure if there's an api
for that);
- directionality handling, hb returns glyphs in order they appear regardless of
direction, so 0 glyph is leftmost, no matter if it's logically first or last in
a run; dwrite always keeps logical order AND additional flag so you can tell if
run is RTL (I used hb_buffer_reverse() in RTL case for that);
Nikolay
[1]
http://source.winehq.org/git/wine.git/blob/HEAD:/dlls/dwrite/tests/analyzer.c#l1278
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