My USD0.02...

1) If I were to write a GUI toolkit, I can't imagine why I wouldn't use
C++ given relationships like "DialogBox is a Window"

2) Isn't it a reasonably safe bet that any platform that has a GUI is
'advanced' enough to have a reasonable C++ compiler for it?

I understand the need to stick to the simplicity of C, but I'm not
surprised w/ the C++

Mark, are you suggesting we convert it back to C?

geir

Alexey Petrenko wrote:
> 2006/6/18, Mark Hindess <[EMAIL PROTECTED]>:
>>
>> On 18 June 2006 at 22:16, "Alexey Petrenko"
>> <[EMAIL PROTECTED]> wrote:
>> > 2006/6/18, Mark Hindess <[EMAIL PROTECTED]>:
>> > > c) I'm also wondering about the motivation for using C++ when I can't
>> > > see any pressing reason to require this.
>> > You mean that most of the native code is C++ but not C?
>>
>> Yes.  It seems to be a mixture of C and C++ and although I only looked
>> at a couple of files I didn't see anything that really needed C++
>> features.
>>
>> For portability I'd stick to C if C++ isn't really required.
> But C++ gives at least 2 benefits for developer:
> 1. Strict type checking
> 2. It is allow to write env->FindClass("java/lang/Object") instead of
> (*env)->FindClass(env, "java/lang/Object") :)
> 
> Windows version also uses GDI+ which is class library.
> 
> So I vote for C++...

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