Denis I hope you understand that I discuss BufferedImage rendering. First of
all I offer draw all primitive for example on the DirectDrawSurface which
will be cache of BufferedImage and then blit this Surface to the
PrimarySurface (Screen). When we need Java access to the Raster of this
BufferedImage we have to synchronized Raster and cache
--
Igor V. Stolyarov
Intel Middleware Products Division

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