I don't understand. How can weak references help short-lived objects reclaim?

Really what I'm saying is that this is the closest thing we have to a
hint to GC that objects can be collected soon - but it is not anything
like a proper free() call. There is no immediate reclaim of memory,
just the possibility that it will be reclaimed soon - and the object
may be garbage collected before you are finished with it!

Regards,
Oliver


Actually, it's kind of the other way around isn't it ? Nulling the last pointer to an object tells the GC that it can collect it (explicitly in the case of reference counting), whereas having a Weak Reference to an object says 'please tell me when on-one else wants this object', which results in the object staying around even longer.

cheers,
Robin

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