everything stefan says is true. the hosc bindings are really just enough to use sc3. (and are biased to using many single threaded connections, hence wait design etc.)
> command and consequently you might get /synced too early. that's not > a problem with TCP, of course. the problem with tcp is that it leaks (on my machine) per connection, (ie. using many short lived connections is not possible). i once looked over the sc3 tcp code & couldn't see the problem. also, perhaps it's been fixed recently. rd _______________________________________________ haskell-art mailing list haskell-art@lists.lurk.org http://lists.lurk.org/mailman/listinfo/haskell-art