Hello Henning,

> Rohan, I have still a problem: How can I achieve that on releasing a
> key the sound is not immediately aborted but enters a release phase?

There are various ways, however normally you'd
do this using the 'gate' input of the 'envGen' 
UGen.

I've added 'envASR' and 'envADSR' parameter
constructors (arguments as at sclang) to 
demonstrate this, there are trivial examples
in the help files.

(The 'env' parameter constructor is the more
general function.  Note that as well as the
"release node" input there is also a "loop 
node" input.)

Best,
Rohan
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