Then it looks as if the easier implementation would be small Haskell VM's for the various platforms with a byte code compiler. I do not believe the JVM supports all the optimizations GHC can do.
Oh wait! Can the LLVM be easily ported to do this? On Sat, Jan 19, 2013 at 11:40 AM, Andrew Pennebaker <andrew.penneba...@gmail.com> wrote: > >> Might be easier to have the browser connect to a Haskell app. > > > Not all apps can be run as thin clients. 3D video games and other intensive > programs aren't easily done as thin clients. Mobile Haskell would be very > powerful, because concurrency and parallelism aren't something the C-family > languages are supporting that well. > >> >> >> >> On Sat, Jan 19, 2013 at 10:42 AM, Andrew Pennebaker >> <andrew.penneba...@gmail.com> wrote: >> > There are currently very few options, especially free and open source >> > options, when it comes to developing cross-platform mobile applications. >> > It's basically web apps with JavaScript, or C++. If Haskell supported >> > app >> > development on Android, iOS, and Windows RT, that alone would bring in >> > more >> > developers. >> > >> > Similarly, there are very few languages for mobile development that take >> > advantage of multiple cores and multiple CPUs. Haskell's `parmap` is an >> > amazing selling point. Can we please prioritize mobile support? I'd much >> > rather write everything in ML than PhoneGap. >> > >> > -- >> > Cheers, >> > >> > Andrew Pennebaker >> > www.yellosoft.us >> > >> > _______________________________________________ >> > Haskell-Cafe mailing list >> > Haskell-Cafe@haskell.org >> > http://www.haskell.org/mailman/listinfo/haskell-cafe >> > >> >> >> >> -- >> -- >> Regards, >> KC > > > > > -- > Cheers, > > Andrew Pennebaker > www.yellosoft.us -- -- Regards, KC _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe