Hi all, I'm wondering what exactly inspired the decode/encodeFloat implementation for Data.Binary? It seems to me like it'd be much better to use a standard format like IEEE, which would also be much more efficient, since as far as I know, on every implementation a Double and a CDouble are identical.
Are there any suggestions how I could use Data.Binary to actually read a binary file full of Doubles? Should I just use the Array interface, and forget laziness and hopes of handling different-endian machines? Or is there some way to reasonably do this using Data.Binary? -- David Roundy Department of Physics Oregon State University _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe